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Dualism update for 2 April 2021

Charged Shots and Diplomacy Update

Share · View all patches · Build 6483531 · Last edited 2 April 2021 – 21:09:08 UTC by Wendy

Patchnotes via Steam Community

Hiya banana!

What's in the update?

A new Door: Charged Shots!

Charged shots take all the damage that you would normally do per second and compress it into one powerful shot.

  • Charge More
  • Charge Faster
  • Charge Status Effects
  • Charge Bigger

New Diplomacy / Recruit Upgrades!

The diplomacy door got a bunch of upgrades. Base strength and health of the recruits are diminished, but they can now become much stronger. And mosquitos are smart now! They'll automatically aim at the closest enemy to either themselves or the player. Furthermore, some recruits can be the opposite color as you- to make sure you always have some recruits fighting. Here's a list of all the new upgrades available via the Diplomacy door:

  • Recruits Are Stronger
  • Recruits Have More Health
  • Recruits Are Opposite Color
  • Mosquitos Protect Player
  • Mosquitos Protect Themselves

Bombs Away!

There's also a new update for bombs that makes it so they fire when you fire. Combined with propelled bombs, it's a really strong combo!

What else?

  • Particles can be turned up/down in Video Options
  • Reduced volume on friendly mosquito shots
  • Multiple backgrounds appear at once. Ironically, this cleaned up the background and I found it easier to keep track of what's going on in the foreground with the bugs and shots.
  • Fixed the background flashing when it completed transitioning to a new one
  • If the player clicks outside the window, the game is automatically paused (as long as you're not in debug mode)
  • Fixed a bug where the game wouldn't advance after killing Spider Boss sometimes
  • Separated mine power from shot power
  • Bosses explode when they're killed
Lastly, I think the number of upgrades available is now over 100!

Good luck and have fun.

Duality Content Depot 1471461
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Windows Duality Testing Depot 1471462
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