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Update notes via Steam Community
  • Improvement: greatly reduced network traffic for a smoother and more stable and co-op experience.
  • Improvement: added a pulsing Level Up button to the character screen (Perks section) if your character has Level Points (Crashlander).
  • New Enemy: Sentry Bot Elite variation - energy shield that regenerates if you don't keep damaging it continuously.
  • New Perk: Blast Psionic Mod - blast radius is increased by 3m, but damage is decreased by 25%.
  • New Perk: Dash Psionic Mod - each Dash drains 10s oxygen, but lasts 4s longer.
  • New Perk: Daze Psionic Mod - only small enemies are dazed (max health under 50), but the daze effect lasts twice as long.
  • New Perk: Heal Psionic Mod - heal an additional 10 points in exchange for 10s oxygen.
  • New Perk: Shift Psionic Mod - base cooldown is 3 seconds (regardless of Shift level), but you can no longer stack 2 Shifts.
  • Fixed: various invalid spawn positions and one invalid map location in Edge of Doom that caused enemies to be instantly killed (out-of-bounds fallback check).
  • Fixed: Sentry Bot (possibly others) getting stuck in cave/bay spawn area.
  • Balance: decreased Vengeance bullet damage from 6 to 5, for a total damage of 40 (8 projectiles).
  • Balance: temporarily removed Unstable Teleporters perk, until an option can be added for pure RNG perks.
  • Balance: swapped Shift Psionic Lv2 and Lv3 - cooldown / target damage.
  • Balance: Shift Psionic Lv2 cooldown reduction reduced from 50% to 25% (8->4 is now 8->6).
Rogue Shift Playtest Content Depot 1513381
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