This patch adds buying planet data from races, adds option to sponsor diplomat & colony ships, makes radar tracking of allies better, fixes beacons for all races, and fixes several more minor issues.
0.841 change list:
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you can now trade for all of a race's planet data (just buying new data)
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can now sponsor diplomat ships from one race to another (basically you pay for it)
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can now sponsor colony ships for races (basically you pay for it)
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now beacons work for all races
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now good friends (mutual protection pact and up) show up on radar much farther out
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now good friends (mutual protection pact and up) show up system map
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now when get planet data from spies it will show up correctly on the map
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now player quests will update their seed and other info if the main quest seed has changed for some reason
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can now solve quests from race diplomacy for accept in person quests
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increased consumable thrust boost time from 30.0 to 60.0
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fixed not being able to select a race on rumor menu from planets list
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added 6 defensive ram icons
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added plasma weapons to race tech page
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halved nexus spawn chances
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increased RelationChangeDiplomatShip from 5.0 to 8.0
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fixed a problem where could highlight a race name that no longer displays on system/sector map
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fixed junk and storage pod health
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should no longer get duplicate scout planet quests (from same race)
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delivery goals now stay consistent when ships gets distracted by something
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delivery goals now stay consistent across save/load
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added colonize sound for race ships
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added delivery sound (for race ships and player needed item quests)
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will no longer spawn nexus' during respawn
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added commas to worth number on planets screen
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changed PROTOCOL_VERSION to 102
Changed files in this update