This patch adds buying planet data from races, adds option to sponsor diplomat & colony ships, makes radar tracking of allies better, fixes beacons for all races, and fixes several more minor issues.
0.841 change list:
- you can now trade for all of a race's planet data (just buying new data)
- can now sponsor diplomat ships from one race to another (basically you pay for it)
- can now sponsor colony ships for races (basically you pay for it)
- now beacons work for all races
- now good friends (mutual protection pact and up) show up on radar much farther out
- now good friends (mutual protection pact and up) show up system map
- now when get planet data from spies it will show up correctly on the map
- now player quests will update their seed and other info if the main quest seed has changed for some reason
- can now solve quests from race diplomacy for accept in person quests
- increased consumable thrust boost time from 30.0 to 60.0
- fixed not being able to select a race on rumor menu from planets list
- added 6 defensive ram icons
- added plasma weapons to race tech page
- halved nexus spawn chances
- increased RelationChangeDiplomatShip from 5.0 to 8.0
- fixed a problem where could highlight a race name that no longer displays on system/sector map
- fixed junk and storage pod health
- should no longer get duplicate scout planet quests (from same race)
- delivery goals now stay consistent when ships gets distracted by something
- delivery goals now stay consistent across save/load
- added colonize sound for race ships
- added delivery sound (for race ships and player needed item quests)
- will no longer spawn nexus' during respawn
- added commas to worth number on planets screen
- changed PROTOCOL_VERSION to 102
Changed files in this update