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Full Animal Party update for 2 April 2021

March + April Hotfixes

Share · View all patches · Build 6482413 · Last edited 2 April 2021 – 16:09:21 UTC by Wendy

Patchnotes via Steam Community
  • Extended the player-give-money-to-player tile to other boards.
  • Added more 'living' decoration to most boards.
  • Added some optimizations in the code of Hexagon Island, should perform slightly better generally.
  • Optimized performance for Tag!, Filming Action and Glass Fortress minigames. (merged materials and textures for faster rendering)
  • Solved an issue in Tag! and Blind Curse! in which sometimes a jailed player would be the tagged player resulting in an unplayable game until timer is off.
  • Solved an issue in which the drone in Mad Drone would go out of bounds.
  • Solved an issue in Iceberg where the lifesaver would sometimes be propelled really far.
  • Fixed a bug in Glass Fortress where players would get stuck below a platform when returning to their positions (may require to tweak the values, report if happening again)
  • Fixed an issue in One, Two, Freeze! where turrets would sometimes go crazy while aiming at an online player.
  • Fixed an issue in UFO minigame where the UFO would show different paths to different players in online (desynced basically).
  • Realized a small issue in the new tile while exporting it to western board. It would roll again the second player field making it confusing. Fixed.
  • Fixed a tile in Winter board that had wrong color in minimap.

In other news: new minigame will probably arrive during these weeks.

Full Animal Party Content Depot 1116591
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