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BrawlQuest update for 2 April 2021

Early Access 1.3.1

Share · View all patches · Build 6481919 · Last edited 2 April 2021 – 13:46:08 UTC by Wendy

Patchnotes via Steam Community

The Easter Event is NOW ON

Scour the land in hunt of Eggs! Each enemy has a 10% chance of dropping one. Take these Eggs to the crafting Anvil where you can turn 100 of them into one of 3 new +10 Bunny Costume armour pieces.

This event and the Bunny Costume Cosmetic will only run until Friday, April 9th so collect em' while you can!

Patch Notes

Content

New
  • Added a new 3-boss dungeon: Elodine's Cult
  • Added a new spell: "Whirlwind" (turns you into a swirling whirlwind of Fire for 4 seconds, during which you move at 10m/s, and knock back nearby enemies causing 30 damage)
  • Added a new armour set: Bunny Onesie
  • Added a new armour set: Studded Armour (+10 STR)
  • Added a new enemy spell: Poison (causes afflicted players to lose 10% HP per second)
  • You can now press the interact key at Wells to cleanse any affliction
Changes
  • Added Wells to Elodine's Gift
  • Mystic Beings now apply Poison after 8 seconds

Balance

  • Increased HP per STA point to +10 (previously +5)
  • Staffs now have damage fall-off at range (more info here: https://luven.io/staff-damage-falloff/)
  • Staffs are now treated as +1 weapons when used for melee (STR still takes effect as usual)
  • You are now granted Invulnerability for 10 seconds after respawning (during this time you will not take damage and you are able to walk through mobs)
  • Greatly increased chance of rain
  • You can now only earn loot from mobs with > 1000HP once per day (resets 11PM BST)

UI

  • Added a loading screen after pressing "Enter World"
  • Added attack on mouse down when not holding a staff
  • Added support for armour pieces larger than 32x32px
  • Added support for sound effects for individual items
  • Added player image background to armour images in the hotbar
  • The target rectangle no longer shows when not wielding a staff
  • Dragging items within the hotbar now swaps their positions
  • Dragging items from the hotbar to outside the hotbar removes the item
  • Your inventory will no longer open when forging
  • Fixed character hub armour image drawing out of order

Server

  • Added support for "full body spells" that alter player characters entirely
  • Enemies that spawn other enemies will no longer spawn them on collidable tiles

Fixes

  • Horse NPCs are no longer invisible in Carus's camp
  • Temporarily removed lighting from spell auras
  • Adjusted audio levels for creatures in Elodine's Gift
  • Fixed an issue that caused mounts to draw 3 pixels off-position when a character was facing right
  • Fixed game crash when using staffs (feedback: Veesus & AV8R)
  • Fixed an issue that was preventing enchantments on weapons from having an effect
  • Fixed an issue that was preventing enchantments on pickaxes from having variable effects (IE a +30 enchant would deal 25 damage)
  • Fixed an issue that prevented you from casting ranged attacks on 5 mana
  • Fixed being able to use a staff whilst using centred ui elements
  • Fixed an issue that prevented XP sounds from playing

Notes

  • Voicing, story work & questing for Elodine's Cult will be done next week. I'm too ill to record these right now! The area may go through something of a revamp, too.
BrawlQuest Content Depot 871941
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