The Easter Event is NOW ON
Scour the land in hunt of Eggs! Each enemy has a 10% chance of dropping one. Take these Eggs to the crafting Anvil where you can turn 100 of them into one of 3 new +10 Bunny Costume armour pieces.
This event and the Bunny Costume Cosmetic will only run until Friday, April 9th so collect em' while you can!
Patch Notes
Content
New
- Added a new 3-boss dungeon: Elodine's Cult
- Added a new spell: "Whirlwind" (turns you into a swirling whirlwind of Fire for 4 seconds, during which you move at 10m/s, and knock back nearby enemies causing 30 damage)
- Added a new armour set: Bunny Onesie
- Added a new armour set: Studded Armour (+10 STR)
- Added a new enemy spell: Poison (causes afflicted players to lose 10% HP per second)
- You can now press the interact key at Wells to cleanse any affliction
Changes
- Added Wells to Elodine's Gift
- Mystic Beings now apply Poison after 8 seconds
Balance
- Increased HP per STA point to +10 (previously +5)
- Staffs now have damage fall-off at range (more info here: https://luven.io/staff-damage-falloff/)
- Staffs are now treated as +1 weapons when used for melee (STR still takes effect as usual)
- You are now granted Invulnerability for 10 seconds after respawning (during this time you will not take damage and you are able to walk through mobs)
- Greatly increased chance of rain
- You can now only earn loot from mobs with > 1000HP once per day (resets 11PM BST)
UI
- Added a loading screen after pressing "Enter World"
- Added attack on mouse down when not holding a staff
- Added support for armour pieces larger than 32x32px
- Added support for sound effects for individual items
- Added player image background to armour images in the hotbar
- The target rectangle no longer shows when not wielding a staff
- Dragging items within the hotbar now swaps their positions
- Dragging items from the hotbar to outside the hotbar removes the item
- Your inventory will no longer open when forging
- Fixed character hub armour image drawing out of order
Server
- Added support for "full body spells" that alter player characters entirely
- Enemies that spawn other enemies will no longer spawn them on collidable tiles
Fixes
- Horse NPCs are no longer invisible in Carus's camp
- Temporarily removed lighting from spell auras
- Adjusted audio levels for creatures in Elodine's Gift
- Fixed an issue that caused mounts to draw 3 pixels off-position when a character was facing right
- Fixed game crash when using staffs (feedback: Veesus & AV8R)
- Fixed an issue that was preventing enchantments on weapons from having an effect
- Fixed an issue that was preventing enchantments on pickaxes from having variable effects (IE a +30 enchant would deal 25 damage)
- Fixed an issue that prevented you from casting ranged attacks on 5 mana
- Fixed being able to use a staff whilst using centred ui elements
- Fixed an issue that prevented XP sounds from playing
Notes
- Voicing, story work & questing for Elodine's Cult will be done next week. I'm too ill to record these right now! The area may go through something of a revamp, too.
Changed files in this update