Changes:
Added the ability for players to decide which items are offered for clients to order. The system will still dynamically adapt to your stock and recent production and sales but the player now has the ability to fully select which items are included.
Added a buffer to the highest ranks of notoriety in both sides as the rank had no notoriety range after reaching it resulting in awkward behavior.
Clicking on an error arrow above a machine will automatically open the machine’s log for the player to check what the exact problem is and fix it.
Added a slight chance for volatile items to maybe possibly make a big boom….. Harmless…. Maybe….
Fixed a bug where staff could get stuck in the road and can’t get back to the factory.
Fixed a bug where the demolition confirmation UI for walls wasn’t at the center where it was supposed to be.
Fixed a bug where demolishing walls only refunded the price of a single wall segment not considering the entire length.
Fixed a bug where a lower tier build height unlock could override a higher tier unlock.
Changed files in this update