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Medieval Dynasty update for 1 April 2021

Update to v0.4.0.7.

Share · View all patches · Build 6477495 · Last edited by Wendy

Patchnotes via Steam Community

Update Notes

  • Dropping items from horse on the ground is possible only in range of 15 meters (like transferring).
  • Input buttons for changing values in options menu.
  • New sounds of the player washing in the Washtub.
  • New sound of pouring water into the Washtub.
  • Shading and windowed full screen in the graphics settings.
  • Landmark - stream flowing through a cave.
  • Auto-Run (Double tap Sprint button to activate).
  • New sounds of wind.

  • Roasted, Salted and Dried Meat and Fish Meat has wrong technology reward.
  • NPCs cannot craft unlocked clay items in Workshop II.
  • Front roof of Workshop I has a sound of wood instead of a straw.
  • Fire effects have too few particles on low quality settings.
  • Some quests cannot be completed even though all their objectives are done.
  • Changing steering to gamepad does not hide mouse cursor.
  • Unlocking crafting scheme (through the radial menu) that also works for another recipe (like Stew with Meat/Salted Meat) does not unlock all recipes attached to this scheme.
  • Blurry map.
  • Horse can be summoned even if it is overloaded.
  • The summoned horse moves at normal speed regardless of the load.
  • Wolf can howl while being hit by the player.
  • Animals can sometimes throw trees into outer space.
  • The Foals sleep with their eyes open.
  • The player can interact with the Washtub even though the text shows that the Bucked with Water is required.
  • Washtub cleans the player when filled with water fully for the first time.
  • Torch appears during crafting.
  • After taking off the gloves, the wrong material appears on the hands.
  • After removing the NPC with the Torch from the village, it leaves the Torch in the air.
  • Talent "Skilled Farmer" does not work for cereals.
  • Foliage quality settings does not work.
  • NPCs are wearing multiple clothes at the same time.
  • Animals are stopping completely when entering a water (swamps mainly).
  • Movement speed for teenagers.
  • Mounted horse is still moving when the player is in a dialogue with an NPC.
  • NPCs are looking in the wrong direction during dialogue with the player.
  • No visibility of the Poppy in the Inspector mode.
  • Transferring to mount that is further than 15m from the player.
  • Wrong sound for stone wall in Tavern III.
  • Flickering mouse when changing controls to a gamepad.
  • Dropping or transferring decimal coins is impossible in languages other than English.
  • NPC list is not updating after removing an NPC from the village.
  • NPCs block themselves in the orchards.
  • NPCs have overly wide-open eyes while sitting.
  • Orchards are taking Technology points from Building instead of Farming in Technology tab.
  • The buttons’ visibility in options.
  • Some quests have all goals completed but the quest cannot be completed.
  • After changing the season, the player often appears in an occupied bed.
  • Icon of Coins in the item description in Technology tab scheme.
  • Color of building slot in NPC and animal details.
  • Crash issue when summoning a mount.
  • Foals do not have any info on the HUD (Foal: Male/Female).
  • Inputs are not set to gamepad in the technology, map, trading, and options menu.
  • Players can transfer items to a dead horse.
  • Equipping a duplicate item for horse, via character equipment, adds the new item to the horse inventory instead of equipping it (the old item is unequipped).
  • The player can summon the horse when said horse is dead.
  • The horse is walking away from the player or not coming closer to the player when it is summoned.
  • Map quality.
  • Player can assign horse as a mount without a saddle.
  • An issue causing the player to appear smaller.
  • Player falling on horse.
  • Auto-run can be activated when in menu.
  • Reduction of cases of "sliding" NPCs.
  • Player no more slides after landing or running.
  • Player getting stuck at workbenches when exiting it by using "Q".
  • Some NPCs are outside the map.
  • No effect of rain and snow particles on low and medium shadow quality settings.
  • "Resources" text in radial menus is displayed when the player does not have Castellan's permission.
  • Player should be less likely to get stuck in the workbenches after crafting.

  • Redesigned shadow quality levels. Ultra - New quality level, High - previous Ultra, Medium - previous High, Low - improved previous Low.
  • Visual improvements to grass at low quality levels.
  • Redesigned texture quality levels. Significant improvement in texture quality on low specification PC.
  • Hungarian language.
  • German language.
  • Russian language.
  • Italian language.
  • French language.
  • Input buttons in Inventory, Journal, trading etc. are now also clickable on the text.
  • Crafting arrows now makes 10 instead of 50 (cost and time is also reduced 5 times).
  • Blending for Wolf animations.
  • Water filling for the Washtub now always takes the same amount of time.
  • Rendering optimizations.
  • Memory optimizations.
  • Loading time optimizations.
  • Italian language.
  • Anvil and Furnace are now available in the Smithy I.
  • Changed the order of the animal buildings to match their respective order in Technology.
  • New threshing and flail animations for NPCs.
  • Bulls have now their own model.
  • The capacity of the Tavern chest increases with building level.
  • Pressing "Enter" while saving now saves immediately (no need to double "Enter").
  • Orchard is no longer locked by Technology.
  • Reputation required to recruit new NPC now no longer counts children from player's village.
  • Unstuck will now try to move the player out of the object and teleport the player to start only if it fails. (WIP)
  • New input buttons for tutorial UIs.
  • New input button for Events.
  • Diverse optimizations.
  • Movement should be more responsive to stopping or changing direction.
  • Every 2 levels the player gets additional talent point (cap increased from 10 to 15).
  • UI - Hidden level progress if the player reaches max level.
  • Fruit trees growing time is decreased.
Medieval Dynasty Content Depot 1129581
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