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Nova Genetics update for 31 March 2021

Patch #V 1.0.5

Share · View all patches · Build 6471714 · Last edited by Wendy

Patchnotes via Steam Community

NB:

  • Old save games don't have new crafting recipes which are available by default on new gameplay.
  • Old save games may not have new resource storages as files were saved without such information. (can be improved but depends on feedback if it's an issue at all.)

New features

  • Deer AI can now attack and flee based on its health %.
  • Can interact with Trash cans, which can be found at an outpost, to search for 'Loot'.
  • Rusty pistol has been added, possible to find it from weapon containers or craft by default.
    Rusty pistol supports chambering reload, meaning you can use it without a magazine.
  • Added 9mm Sulfur based ammo.
  • Added Pistol magazines.
  • Added projectile velocity logic, now bullets won't travel on a straight line always, but velocity depends on 'gun powder' used during ammo crafting.
  • Added 2 new types of resource containers, which can be found at Survival outposts.
  • Added Radio V1, it can be found at certain survival outposts.
  • Added 4 new Survival outposts. Contains basic campfire, Workbench (at certain location) , Dynamic lights (Active at night), possible to find some equipment or resource containers near it.

Image of survival outpost
Survival outpost

  • Added sound for harvesting berries

Changes

  • 30% of Deers can be hostile towards players.
  • Improved items spawning logic.
  • Added Junk flashlights into the trash can loot list.
  • Changed 7.62x39mm ammo name to S 7.62x39mm , to define it's Sulfur based ammo
  • Increased sunlight time length at WRP-2034.
  • Changed dynamic day start time, certain world lights work based on that timeframe.
    Old: from 6 am to 8 pm,
    New: from 7 am to 10 pm.
  • Increased regular Wood burning time from 10 seconds per log to 30 seconds per log.
  • Increased Driftwood burning time from 10 seconds per log to 60 seconds per log.
  • Increased Pipe rifles durability.
  • Pipe rifles can now  be repaired near the Crafting bench.

Fixes

  • Empty Bottle had invalid Inventory image
  • Empty Bottle had invalid Inventory size, was 1x1 grid, supposed to be 1x2 grids
  • Empty Can had invalid Inventory size, was 1x1 grid, supposed to be 1x2 grids
  • Fixed duplicate equipped items after loading the saved game.
  • Wasn't possible to repair axes/ pickaxes other than Junk grade.
  • Was not possible to fix Scrap weapons, but durability was reduced.
Nova Genetics Content Depot 1473071
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