This patch bringing major sound tuning, achieving a much better sound experience to the players without too many noisy volumes, and at the same time perfect off-road encounters.
What is being changed?
- car to car crashing sounds before delays, as of complex visual logics for about 300ms, so now that's tuned and bringing real feeling of actions. AD game is full of 1000s of visual complexities to provide such first-class experience, and this is finally debugged
- nitro sounds tuned
- crash sounds lower in volume
- plane sounds adopted
- camera view sounds removal
- handbrake sounds, local or only on racer (since on finish line before was all other cars have too loud handbrake sounds)
- all others sounds tuned
- intro scene cinematics when player shut the doors of the cars are tuned now when 'players enters the car' during the scene
And many other sound things.

Changed files in this update