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Sipho update for 1 April 2021

Version 0.7.8f8 is here!

Share · View all patches · Build 6470734 · Last edited by Wendy

Patchnotes via Steam Community

Last bugfix and quality updates for 0.7.8 are here! Next update is going to be about addressing surfacing common feedback - enemy behavior and nutrition drops, stay tuned.

Version 0.7.8f8

  • Use optional debugging menu for debugging some game systems that were previously just drawing their own debug things and cluttered whole screen

  • Fix Buginis environment leaves for some reason being 2x smaller than intended

  • Heads no longer deal damage on touch. Tweak head graphics to appear above connections

  • Spike fixaroo 5: Electric boogaloo - reduced launch force and drag for spike tip to make it match expected distance and be more stable

  • Do not change Rigidbody type and disable them entirely when sinking. Should improve performance on Area Clear

  • Fix error throw if growing through Growth point failed

  • Clip transparent Zooid pixels

  • Fix Zooid growth growing on different growth point than it previews

  • Fix growth point search for peapods

  • Update Sipho structure data when growing from Layout

  • Make Cra'Than areas scale as the rest of the areas

    Version 0.7.8f7

  • Make zooid repositioning work with relevant zooid search

  • Improve Growth Point UI search by taking their relevant direction into account

  • Improve zooid highlights by highlighting "main" connection zooid

  • Remove duplicate Layout and update original "Genial Advena Nosher"

  • Clamp healing to max health to prevent overhealing

  • Fix old builtin layout Advena Slicerness

  • Update Sipho structure data on demand

  • Only upgrade layouts if their version is lower, rather than not equal to current

  • Update total Siphonophore movement power every frame instead of on structure change

Sipho Windows Depot 809311
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Sipho OSX Depot 809312
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Sipho Linux Depot 809313
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Sipho Windows x64 Depot 809314
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