Last bugfix and quality updates for 0.7.8 are here! Next update is going to be about addressing surfacing common feedback - enemy behavior and nutrition drops, stay tuned.
Version 0.7.8f8
- Use optional debugging menu for debugging some game systems that were previously just drawing their own debug things and cluttered whole screen
- Fix Buginis environment leaves for some reason being 2x smaller than intended
- Heads no longer deal damage on touch. Tweak head graphics to appear above connections
- Spike fixaroo 5: Electric boogaloo - reduced launch force and drag for spike tip to make it match expected distance and be more stable
- Do not change Rigidbody type and disable them entirely when sinking. Should improve performance on Area Clear
- Fix error throw if growing through Growth point failed
- Clip transparent Zooid pixels
- Fix Zooid growth growing on different growth point than it previews
- Fix growth point search for peapods
- Update Sipho structure data when growing from Layout
- Make Cra'Than areas scale as the rest of the areas
Version 0.7.8f7
- Make zooid repositioning work with relevant zooid search
- Improve Growth Point UI search by taking their relevant direction into account
- Improve zooid highlights by highlighting "main" connection zooid
- Remove duplicate Layout and update original "Genial Advena Nosher"
- Clamp healing to max health to prevent overhealing
- Fix old builtin layout Advena Slicerness
- Update Sipho structure data on demand
- Only upgrade layouts if their version is lower, rather than not equal to current
- Update total Siphonophore movement power every frame instead of on structure change
Changed files in this update