Last bugfix and quality updates for 0.7.8 are here! Next update is going to be about addressing surfacing common feedback - enemy behavior and nutrition drops, stay tuned.
Version 0.7.8f8
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Use optional debugging menu for debugging some game systems that were previously just drawing their own debug things and cluttered whole screen
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Fix Buginis environment leaves for some reason being 2x smaller than intended
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Heads no longer deal damage on touch. Tweak head graphics to appear above connections
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Spike fixaroo 5: Electric boogaloo - reduced launch force and drag for spike tip to make it match expected distance and be more stable
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Do not change Rigidbody type and disable them entirely when sinking. Should improve performance on Area Clear
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Fix error throw if growing through Growth point failed
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Clip transparent Zooid pixels
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Fix Zooid growth growing on different growth point than it previews
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Fix growth point search for peapods
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Update Sipho structure data when growing from Layout
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Make Cra'Than areas scale as the rest of the areas
Version 0.7.8f7
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Make zooid repositioning work with relevant zooid search
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Improve Growth Point UI search by taking their relevant direction into account
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Improve zooid highlights by highlighting "main" connection zooid
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Remove duplicate Layout and update original "Genial Advena Nosher"
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Clamp healing to max health to prevent overhealing
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Fix old builtin layout Advena Slicerness
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Update Sipho structure data on demand
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Only upgrade layouts if their version is lower, rather than not equal to current
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Update total Siphonophore movement power every frame instead of on structure change
Changed files in this update