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Shelter 3 update for 31 March 2021

First Patch Notes for Shelter 3

Share · View all patches · Build 6469046 · Last edited 31 March 2021 – 12:09:11 UTC by Wendy

Patchnotes via Steam Community

Hello!

Thanks so much for buying Shelter 3 ! Here some the first patches. Thanks for your reports - we are working on them! And more patches will be released on April 7th.

Content Additions

  • Drink action audio is more rewarding.
  • Bamboo crush audio (tall, big and small) is now more crunchy.
  • Glitch in audio file removed from elephants’ waterstep.

Changes

  • Camera view on the third visit to the Matriarch’s memories is no longer blocked by rocks.
  • Areas for music adjusted to dangers.
  • Storks and Herons look better when taking off
  • Rebalanced grass nutrition values
  • Rebalanced starvation threshold
  • Rebalanced running energy consumption

Bug Fixes

  • Health no longer resets after visiting the Matriarch’s memories.
  • Elephants should no longer get stuck when trying to walk to fruit
  • Lotus Lake and Herons Nest “star audio” changed to “layer positive”
  • Fixed collision on burning tree
  • Fixed shadows on landmark stars
  • Fixed some of the rabbits not moving.
  • Decorative Crocodiles should now be visible in river area
  • Glitches, clicks and pops removed from audio assets
  • Lighting should no longer cut when arriving at a landmark
  • Avoid landmark text overflow
  • Player calf doesn’t look hungry before it starts calling for nursing
  • (Mac) Fixed calves emotes looking strange and acting strange
  • (Mac) Stars should now be visible in the Matriarch's memories scene
  • (Mac) Fixed lagging in end scene
  • Prevent grass from getting stuck in the elephants’ trunk
  • Fixed elephants getting stuck behind large rocks
  • Fixed credits view getting stuck if pressing ‘credits’ in the start menu right after ‘new game’
Windows Shelter 3 - PC Build Depot 977631
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macOS 64-bit Shelter 3 - OSX Build Depot 977632
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