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Cosmodread update for 31 March 2021


Share · View all patches · Build 6468790 · Last edited 31 March 2021 – 11:09:10 UTC by Wendy

Patchnotes via Steam Community

NOTE: Runs saved with the previous version won't work after the update. Please switch to the "Old Version" branch if you want to keep playing a previous run. (This is only for saved runs, it doesn't affect blueprint or modifier unlock progression).

  • "Seated Mode" has been moved into the in-game Options menu, rather than being a launch option.
  • Oculus: Fixed height not matching the real world (seated play is still possible from the new "Seated Mode" option in the Options menu)
  • Keys will no longer spawn in high shelves or inside closed lockers, where they were harder to see
  • Keys will no longer receive force from explosions in their vicinity
  • Locked doors will no longer become inoperable after being opened by the Cosmonaut
  • Fixed monster kill count at the end sometimes displaying excessive numbers
  • Improved accessibility of the Options menu from the wrist bracelet
  • Players will no longer suffocate after they've triggered the escape sequence
  • Improved health syringe detection range
  • Changed Polypoid death tip text to something more useful
  • Fixed geometry gaps in a corridor room
  • Selecting the Exit option from the menu when in the Credits scene will now take you back to the Intro menu
  • Other minor fixes and adjustments
Cosmodread Content Depot 1256061
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