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Update notes via Steam Community

2021-03-30 - Changelist v1.1.10f2:

Changes:

  • MOD: improved MatchMaker protocol to give better information for direct connections and relay servers

  • MOD: online games has now more chances to use direct connections between the players than the relay servers

  • MOD: improved online protocol to detect available network connections between 2 players

  • MOD: updated RakNet library (PC & Mac) for future platforms usages

  • MOD: improved logging of network connectivity tests

Bug fix:

  • FIX: modified ingame "noise" and "digital" players imprints system to avoid case of running footsteps, coffee machine noises, failed hacks noises not detected by guards

  • FIX: online games are now more stable

  • FIX: fixed "connecting" text in korean on "press start" screen that sometimes resulted in crashes at start for korean players

  • FIX: fixed one issue of infinite connecting while trying to join a game with another player online

  • FIX: fixed case of being stuck at "loading" screen when exiting a game level

  • FIX: fixed case of being stuck at "loading" screen when launching an online game

  • FIX: fixed an network serialization error

  • FIX: removed a potential memory leak

See all patchnotes here.

Windows 64-bit Hacktag Win64 Shared Content Depot 622771
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macOS Hacktag OSX Shared Content Depot 622772
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Windows 32-bit Hacktag Win32 Shared Content Depot 622773
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Windows 64-bit Hacktag Win64 Content Depot 622775
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macOS Hacktag OSX Content Depot 622776
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Windows 32-bit Hacktag Win32 Content Depot 622777
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