- added option for sorting attractions by safety rating to attractions overview tab
- added trying to build a path in a location that is already occupied highlights the colliding objects now (same as trying to build a track/shop/etc in an occupied location)
- improved behaviour and look of category lists in deco + blueprint builder windows
- fixed misplaced brakes on Vertical Spinning Coaster
- fixed ghost train not appearing when starting to edit a tracked ride that's currently open/in test mode
- fixed ghost train not animating smoothly while the game is paused
- fixed some visualization views not updating properly while the game is paused (most notably tracked ride visualizations)
- fixed guests could turn around and leave before reaching the park entrance of the Victoria Lake scenario
- multiplayer: added tracked ride stats get shown while building the track, like in singleplayer mode
- multiplayer: fixed desync that could happen when a trash bag gets thrown into a trash chute
February 2021 Build Challenge Results
All submissions can be found on the Workshop - thanks for everyone participating!
These are the 5 winning entries:
https://steamcommunity.com/sharedfiles/filedetails/?id=2402663806
https://steamcommunity.com/sharedfiles/filedetails/?id=2404759047
https://steamcommunity.com/sharedfiles/filedetails/?id=2405503574
https://steamcommunity.com/sharedfiles/filedetails/?id=2416994908
https://steamcommunity.com/sharedfiles/filedetails/?id=2403814086
March 2021 Build Challenge
The Calm Ride challenge in January was a lot of fun, so let's do something similar - for March 2021 the new Build Challenge is to build a Thrill Ride!
Since there are a lot of thrill rides we have limited the selection and will do the remaining ones in another challenge later. You can pick any of the available rides and decorate it.
The top 3 submissions for each ride type get included in the next game update as default blueprints.
Changed files in this update