As a little surprise for Easter, we have come up with this patch, which enriches the world of Empires and Tribes with a new animal species: the hares.
They don't just jump around happily all day, but can also make your life difficult from time to time later in the game, because at the same time there is now also a new event with the rabbit plague, which sets the production of the grain farms to zero and blocks your oh-so-sophisticated production cycle.
Happy Easter,
Your team from Empires and Tribes
Engine
Added:
- Added rabbit model
- Added rabbit plague as new event
- Same buildings can now be built directly one after the other if "Shift" is held while building
- Switching weapons with the mouse pad can now be turned off
- Keybinding for blocking can now be customized
Fixed:
- Fixed a bug that made it impossible to interact with items and people after switching from the build menu to the pause menu
- The delivery orders in the market cart menu are now no longer accidentally deleted when the player presses close and the farm is under the close icon
- The initial pieces of the arrows in the market cart menu are now displayed correctly
UI
Added:
- Added quest markers in the compass for resident tasks
- added quest marker in the compass for the witnesses in court cases
- Added quest marker in the compass for the king's messenger
- Added quest markers in the compass for the monks and the priest
- Added icon in the building panels to indicate a strike or a rabbit plague
Fixed:
- Court sessions are displayed correctly after loading in the overview menu
Changed files in this update