What I've been working on :
Added new cliff battle background.
Added crew battle defeat dialogue.
Added Max Jai battle.
Added Hydrosis event in Python Underground.
Added more trainers and Npcs to Python Underground.
Added gem encounters in Python Underground.
Added crew battle monster count signifiers. How many monsters does your opponent have and are they alive?
Added Vasquez encounter.
Improved details in champion's path.
Added npc to champion's path.
Added progression blockers in champion's path.
Added more crew battles to Python Port.
Added Mayor Town Hall dialogue with Max Jai.
Fixed a bug where switching monsters slots in battle would reset the exp of the monster.
Added trainer back sprites while in battle.
Added Monster Ability to the starters on the main menu.
Added save confirmation.
Updated a lot of invisible walls around the world.
What I've been struggling with :
There is still a point in battle where the player's previous attack turn will repeat. I haven't recreated it enough to understand it.
Updated Monster List :
What's coming next :
Hack attempt and successful hack battle effects.
Improved battle effects and battle pacing.
I'm going to start working on Magic Town and Whiley Cave.
Changed files in this update