Hotfix v.19545
- Added - A few missing perks for some classes
- Updated - Environment art and lighting, both visual and performance improvements
- Fixed - Issue with enhancements on Summoner's summons not applying to the second summon ability
- Fixed - Multiple multiplayer issues around leaving a scenario and returning to the map screen
- Fixed - Multiplayer issue when discarding more than one active ability from a character
- Fixed - Removed an excess perk for Summoner
- Fixed - Issue using multiple single target items/active bonuses at the same time and then selecting a target for them
- Fixed - Issue with Stone Pummel when not using second click to confirm
- Fixed - Exploit with Mindthief that lead to infinite attacks
- Fixed - Multiplayer issue with 'target all adjacent' attacks
- Fixed - Rare issue with saving the game
- Fixed - Multiplayer issues around players short resting
- Fixed - Multiplayer issue with Second Chance Ring
- Fixed - Issue with selling enhancements
- Fixed - Issue with skipping the Tutorial
- Fixed - Issues with AI movement and focus
- Fixed - Issue when using Simulacrum with ally granted attacks
- Fixed - Applying Single Target Items/Active Bonuses to Merged abilities
- Fixed - Multiple random desync issues in multiplayer
Known Issues
- Multiplayer - Clicking actions quickly on the UI can lead to desyncs on some lower-end hardware configurations. We are working on a fix but in the meantime, if you are experiencing issues in multiplayer, you can try ensuring players are not rapidly clicking on buttons and/or using hotkeys to confirm actions.
- Multiplayer - Players can sometimes desync at the end of a scenario. We have a fix coming for this shortly.
- Multiplayer - Reassigning players in the middle of a round can lead to issues at the start of the next round.
- Multiplayer - Desync can occur after Beast Tyrant Bear summoning. We've added some additional logging for this so please send an error report if you hit this issue.
Changed files in this update