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Quake II RTX update for 30 March 2021

Quake II RTX 1.5 PATCH

Share · View all patches · Build 6457862 · Last edited 30 March 2021 – 19:06:10 UTC by Wendy

Patchnotes via Steam Community

Hey, everyone! Today we're releasing v1.5, featuring the below features, fixed issues, and improvements.

New Features:

  • Added support for ray tracing using the VK_KHR_ray_query extension API.
    _NOTE: This is an optional feature, and the two previously supported methods, VK_NV_ray_tracing and VK_KHR_ray_tracing_pipeline, are still supported. We recommend using NVIDIA Graphics Driver version 465 or newer, or AMD Radeon Software version 21.3.1 or newer._

Fixed issues:

Misc Improvements:

  • Reduced the delay after resolution changes by avoiding re-initialization of the RT pipelines.
  • Changed the memory type required for the UBO and transparency upload buffers to (HOST_VISIBLE | HOST_COHERENT).
  • Improved logging around SLI initialization.
Windows Quake II RTX Content Depot 1089131
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Linux 64-bit Quake II RTX Linux Depot Depot 1089132
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