To celebrate Blue Flame's 2 month release we're releasing a new patch, Patch #4 (version 220.127.116.11).
This patch mainly focuses on graphical updates Including shadow updates, as well as regrouping sprites to the correct texture groups to improve loading times and performance.
This patch also contains various smaller bugfixes. This updates apply to the demo as well.
I feel like the game is now in a stable state and so, I'll slowly begin to transition from the updates to dev blogs. I hope you're excited as I am to see what the future holds for Blue Flame!
Thank you for playing Blue Flame, if you have any kind of feedback just let me know in the community hub!