Skip to content
Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×
Search powered by Algolia

Balance Changes


  • Changes to the experience gained by the navarchs after a fight;
  • Small changes in the lex trees;
  • Important changes in the patent trees;
  • In particular, recalibration of the ship tree;
  • Recalibration of the following buildings: Hive Cities, Industrial Hub, Accelerator, Commercial Artery, Reflect District, Industrial Spaceport, Orb-INTEL, Congress Center, and Integrated Proxy Systems;
  • Recalibration of the Fighter-bomber.


New Features


  • Agents as governors, or in orbit around an allied system, receive a protection bonus (against assassination and sabotage) equal to half the system's Intelligence characteristic;
  • Contacts in the visibility tooltip are grouped;
  • Agents returned to the deck from the map are blocked (resting) for a while before they can be used again;
  • Agents in the market are replaced automatically after a certain period of time;
  • Additional info on the list of active agents:
    • Show upcoming actions;
    • Fleet size (Navarchs);
    • Coverage indication (Erased).



Bug fixes


  • Fixed a bug when sabotaging a Navarch waiting for ships;
  • Fixed a bug when killing a Navarch waiting for ships;
  • Fixed the visibility of spies for other players;
  • Fixed blocked siege bug (Navarchs attacked while looting cancel the siege).


Visual improvements


  • Updated patent and lex icons.

Windows 32-bit Rising Constellation Windows 32-bit Depot 1393661
  • Loading history…
Windows 64-bit Rising Constellation Windows 64-bit Depot 1393662
  • Loading history…
macOS 64-bit Rising Constellation macOS Depot 1393663
  • Loading history…
Linux Rising Constellation Linux 32-bit Depot 1393665
  • Loading history…
Ad-free Steam data for everyone since 2012
Support SteamDB • Donate or contribute
Open link