Balance Changes
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Changes to the experience gained by the navarchs after a fight;
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Small changes in the lex trees;
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Important changes in the patent trees;
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In particular, recalibration of the ship tree;
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Recalibration of the following buildings: Hive Cities, Industrial Hub, Accelerator, Commercial Artery, Reflect District, Industrial Spaceport, Orb-INTEL, Congress Center, and Integrated Proxy Systems;
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Recalibration of the Fighter-bomber.
New Features
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Agents as governors, or in orbit around an allied system, receive a protection bonus (against assassination and sabotage) equal to half the system's Intelligence characteristic;
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Contacts in the visibility tooltip are grouped;
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Agents returned to the deck from the map are blocked (resting) for a while before they can be used again;
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Agents in the market are replaced automatically after a certain period of time;
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Additional info on the list of active agents:
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Show upcoming actions;
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Fleet size (Navarchs);
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Coverage indication (Erased).
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Bug fixes
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Fixed a bug when sabotaging a Navarch waiting for ships;
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Fixed a bug when killing a Navarch waiting for ships;
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Fixed the visibility of spies for other players;
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Fixed blocked siege bug (Navarchs attacked while looting cancel the siege).
Visual improvements
- Updated patent and lex icons.
Changed files in this update