Balance Changes
- Changes to the experience gained by the navarchs after a fight;
- Small changes in the lex trees;
- Important changes in the patent trees;
- In particular, recalibration of the ship tree;
- Recalibration of the following buildings: Hive Cities, Industrial Hub, Accelerator, Commercial Artery, Reflect District, Industrial Spaceport, Orb-INTEL, Congress Center, and Integrated Proxy Systems;
- Recalibration of the Fighter-bomber.
New Features
- Agents as governors, or in orbit around an allied system, receive a protection bonus (against assassination and sabotage) equal to half the system's Intelligence characteristic;
- Contacts in the visibility tooltip are grouped;
- Agents returned to the deck from the map are blocked (resting) for a while before they can be used again;
- Agents in the market are replaced automatically after a certain period of time;
- Additional info on the list of active agents:
- Show upcoming actions;
- Fleet size (Navarchs);
- Coverage indication (Erased).
- Show upcoming actions;
Bug fixes
- Fixed a bug when sabotaging a Navarch waiting for ships;
- Fixed a bug when killing a Navarch waiting for ships;
- Fixed the visibility of spies for other players;
- Fixed blocked siege bug (Navarchs attacked while looting cancel the siege).
Visual improvements
- Updated patent and lex icons.
Changed files in this update