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Main e1.5.8


Singleplayer


Crashes
  • Fixed a story mode related load crash.


Changes
  • Updated pillage behaviour to support instances where the encounter leader dies.


Multiplayer


Changes
  • Improved clan game orchestration system.


Known Issues
https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/


Beta e1.5.9


Singleplayer


Crashes
  • Fixed a story mode related load crash. (Also in e1.5.8 hotfix.)


Fixes
  • Fixed an issue that occurred when starting a conversation with a daughter-in-law/son-in-law while they were in the player's party.


Multiplayer


Changes
  • Lobby Chat System - Currently in test mode and only accessible by selected people.
  • Recent Players Tab in Friends List - Players are now able to see the recently played players in their friend list.
  • Intermission screen - In custom servers, players are now able to join the next server via an intermission screen rather than directly returning to the lobby screen.
  • Siege warmup time decreased from 5 to 3 minutes.
  • Improved clan game orchestration system. (Also in e1.5.8 hotfix.)


Both

  • Added Singleplayer and Multiplayer only startup executables.


Known Issues
https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/
Windows 64-bit Mount & Blade II Content Depot 261551
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