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Project Winter update for 30 March 2021

Elevate Your Betrayal

Share · View all patches · Build 6457229 · Last edited 24 June 2023 – 16:41:41 UTC by Wendy

Patchnotes via Steam Community

Greeting Survivors!

The perfect game to back-stab your friends just added a new level of deception. Are you ready?

A new map has been added in the rotation that may bring some uphill battles and high level gameplays to your Project Winter experience. Be extra careful of who you trust as this map gives a whole new meaning to having a “ride or die” friend!

NEW FEATURES & GENERAL CHANGES:

Introducing a new map:

  • The cabin is located on the northernmost tile rather than in the center, overlooking the rest of the map from an elevated position

  • Two options for accessing the rest of the map from the cabin: a gondola that provides rapid transport to the southernmost tile, or a narrow ramp that descends the cliffside to the immediate area below the cabin

  • New gameplay dynamics, with the first objective now being located outside the southern gondola station rather than around the cabin and the ability for traitors to delay the gondola via sabotage

  • Two new main tile variations for the existing normal mode maps which alter the positions of trees, rocks, etc. surrounding the cabin

  • Text chat can now be used in pregame lobbies, which also logs messages when players join, leave or get kicked

  • Players can now only upvote the same player once per day at the end of a match

  • Snow trails will now disappear much faster when a blizzard event is active

  • Updated naming of bonus objectives to "bonus challenges" and adjusted their scale on the UI to better emphasize the importance of the primary escape objectives

  • When initiating the escape vehicle countdown, if a survivor is the last remaining player alive, the vehicle will now leave immediately instead of waiting for the countdown

  • Added sound effect that plays when sending or receiving messages via text chat to better draw attention to it

  • Various changes to improve UI when using a controller

  • Updated crossplay icon visuals to help them read better

  • [Steam] Added new option in general settings to toggle crossplay icon visibility outside of main menu lobby (will now be hidden in-game by default)

BALANCE CHANGES:
  • Traitor radio jamming ability no longer jams red radio channel
  • Identity Thieves now gain access to the red radio channel when stealing a traitor role
  • All deployed traps (bear traps, landmines, tripwires) now have a 3 second grace period before the deployer can activate them (previously only on the bear trap)
  • Tripwires will now slow the player who triggered them by 50% for 10 seconds
  • Tripwires can now be used to trap crates
  • Tripwires and alarm traps will now trigger their alarm when activated via the Trap Disarm Kit
  • Reduced duration of bear traps on polar bears
  • Explosive crossbow bolts no longer cause players to ragdoll
  • Survivor airdrop will now always appear away from the cabin
  • Reduced activation time for ice wall consoles from 3 seconds to 1 second
  • Removed "don't deal damage with tools" bonus challenge and replaced with individual challenges for not using a single type of tool
  • Players will now drop batteries if holding one when teleported by the Solar Flare event
  • Basic mode has its own drop tables for crates, to help reduce the need for crafting (Crates include: Berries, Cooked Animal Meat, Potpie, First Aid Kit, Axe, Pick Axe, Sickle, Campfire Kit, Bear Trap, Shotgun)
  • Animals drop additional meat when killed.
BUG FIXES:
  • Fixed aiming reticle missing for cloned players when aiming ranged weapons at a valid target
  • Fixed issues with targeting other players on controller while aiming a ranged weapon if there were any items in the path between the player and target
  • Fixed armory icon not being shown on map for a cloned soldier in certain cases
  • Fixed certain cases where game may not end if multiple players disconnect simultaneously
  • Fixed issue where player could get stuck while using truth serum reveal or Hunter's reveal ability on another player while the other player is downed
  • Fixed contextual option for Hunter's reveal ability being visible while Hunter is attacking another player
  • Fixed cabin radio not updating to show "repair tasks first" prompt if an objective is sabotaged after the first escape has been called
  • Fixed tutorial player not using correct body type
  • Fixed issue where camera could remain zoomed out and player animations could break when dropping a radio while aiming a ranged weapon
  • Fixed wolves not correctly consuming dropped meat
  • Fixed ghost chill and ghost heal being able to affect players onboard an escape if they disembark after the ability has been used
  • Fixed several cases where environmental sounds could persist between maps
  • Fixed issue with ranger escape vehicle sometimes not playing audio
  • Fixed possible connection issues for some players when first loading into game; retry prompt will show less often
  • Fixed issue with player corpse inventory title not displaying incorrectly in Turkish
  • Fixed minimap being hidden by Solar Flare event when player is not actually teleported (due to being aboard the escape vehicle or otherwise)
  • Fixed various issues with map geometry
  • [Blackout] Fixed cases where ghost animal corpses could remain visible after Witching Hour event had ended
  • [Xbox] Fixed tooltips on main menu buttons not being positioned correctly
  • [Xbox] Fixed stacking issues with certain prompts on the main menu
  • [Xbox] Fixed cases where certain button legends could be incorrect after navigating to and subsequently closing certain popups
  • [Xbox] Fixed issues with certain controllers disconnecting and reconnecting repeatedly
  • [Xbox] Fixed issue with transparent overlay displaying on game over screen
  • [Xbox] Fixed issue where password could not be removed from lobby to unlock it
  • [Xbox] Fixed debug export button being visible when first opening custom settings menu
  • [Xbox] Fixed issues with player name verification and duplicate player names not being uniquely identifiable
  • [Xbox] Fixed Helper Backpack cosmetic item missing textures
  • [Xbox] Fixed empty slots on character and store screen tabs not being coloured correctly
  • [Xbox] Fixed various issues with switching between profiles mid-game
  • [Xbox] Fixed issues with screen tearing
NEW COSMETICS TO EARN

Keep your feedback coming!

As always, we are listening and we encourage everyone to leave feedback in our community [Discord](discord.gg/projectwinter) in the #suggestions channel.

Stay tuned for more updates in the future, and thank you for your continued support!

Project Winter Depot 774862
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