1.<Merchant> Treasure chest revision: Divided into 10 level treasure chests, each level treasure chest has 5 limited treasures that can be extracted, and this treasure can no longer be obtained after extraction;
2.Reduced the HP and EXP of monsters in the Secret Realms;
3.In the merchant exchange interface, the price of <Skill extension stick> has been adjusted from 30000 to 10000;
4.All pets are adjusted to be "Agender", and both Secret Realms can be entered;
5.<Mining Scroll> is adjusted to <Red Scroll>: When mining in a mine, there is a 100% probability that an additional red ore will appear;
6.<Red Scroll> is adjusted to <Fury Scroll>: When critically hit, a random gain state will be obtained;
7.<Anesthesia Arrow> is adjusted to <Poison arrow>: each time it attacks, the enemy will gain 1 level of poisoning status (only bow and arrow characters can be equipped);
8.<Poison Arrow> is adjusted to <Mountain God Statue>: the basic damage caused by all members is +1;
9.<Silver Jizo> is adjusted to <Golden Key>: 50% probability to open an additional treasure chest;
10.<Magic Dagger> is adjusted to <Assassination Dagger>: Inflict an additional 50% damage on <Human>;
11.<Assassination Dagger> is adjusted to <Kunai>: melee skills become ranged skills;
Idle Heroes:Odyssey ver0.8.29version Updata
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