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Update notes via Steam Community

Hello everyone! Sorry for the very small build, I was planning to do more today, but things unfortunatelly got in the way. I'm pushing at least a bunch of tweaks and fixes for the new desktop mode and few other things so they don't wait too long. I'll have more soon!

Tweaks:

  • Updated the new Desktop Controls graphic on the dash (it's now automatically activated when user toggles from VR to Desktop mode as well) (graphic by @Coffee)

  • AvatarExpressionDriver now resets all the expressions to default state when the data source is removed
    -- This fixes avatar's face becoming stuck in the last known state on dequip (reported by @3x1t_5tyl3, @Reactant, @Epicgames1, @Beaned)

  • Camera Dialog is now accessible on the desktop mode
    -- Note that you still can't use the camera mirroring right now, the UI needs to be reworked for this first

  • Merged Korean locale tweaks by @MirPASEC

Bugfixes:

  • Fixed touchable search not filtering raycasts properly when the interaction laser is maintaining distance (e.g. holding an object)
    -- This fixes not being able to assign texture, material and other references from held items in the desktop mode (reported by @Turk)
    -- This will also fix any odd interactions in VR - not being able to assign held references in some cases due to tooltip not being filtered properly, or assigning/clicking through raycast portals
  • Fixed tooltip quickswitching working while the keyboard inputs are blocked (e.g. by active text field) (reported by @ChrisWarner103 (DelVR), @AnythingItDoesn'tReallyMatter and @Turk)
  • Fixed Camera rendering to user's screen when the postprocessing is disabled (reported by @Sox, @Gourry, @Turk, @Epsilion, @Hayden)
  • Fixed Draggables (Slider, Joint...) and other grabbables that don't parent the object not being able to be freeform rotated (reported by @Blaze and @H3BO3)

Windows 64-bit Neos VR Windows Depot 740251
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Linux Neos VR Linux Depot 740252
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