Skip to content

Start typing to see game suggestions. This only suggests apps that have a store page.

Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×

AegisM update for 28 March 2021

Our largest ever content update is now live!

Share · View all patches · Build 6453095 · Last edited 24 June 2023 – 16:41:41 UTC by Wendy

Patchnotes via Steam Community

We have been really excited to release this huge content update after all the hard work that has been put in to make this happen and we can't wait to see how you all enjoy it!

First up, we have a new map (Desert 5) which includes our first ever trap (spikes). These spikes will hurt both enemies and the player, but don't worry, you can now buy medkits from the trader to heal yourself if you get hurt by them! This map has 3 lanes which only one can be chosen and each lane plays very differently. Please note that this map is the shortest and hardest map that has been created so far - you have been warned!

Secondly, we have added animations to every single tower and completely replaced the particle effects and sounds that some towers produced. This adds a lot of immersion to the world and is really interesting to watch them work.

We have reworked the laser tower so that it now only focuses bosses - this now makes them a viable tower, rather than a tower that is never being used.

We have remodelled, animated and added an evolve to the drone tower. The evolve will now collect coins for you, so you don't always have to run up the map to get them.

There's a heck of a lot of bug fixes and quality of life changes in this patch, all of which are listed in the patch notes below:

Patch Notes

Added drone tower - this will lock on and follow a target over a great range

Drone tower evolve implemented - collects coins for you

Added medkit kit - heals player for 25 health for 20 coins

Fixed brightness of towers when in placement mode

Fixed lighting on Desert maps

Stopped enemies from taking damage correctly on Forest 6

Resolved internal issues with planes

Changed colour of build buttons when you are unable to afford from red to light black

Resolved issue with evolved rockets not displaying correct fire rate

Total Drone damage added to end game screen

Removed **** replacement in chat messages (was originally added pre-steam)

Drone tower added to bindable keys/buttons

It is now possible to hide the leaderboard at game over

Resolved issue that caused "Crit Damage" to not be applied correctly

Build buttons are now hidden on game over

Cleaned up a lot of errors with challenges

Bullet trails fixed - bullets no longer fly around the map in multiplayer

"Base under attack" and "Game Over" sounds now play correctly for all players

Build buttons are now double stacked as we have too many towers for a single row

Adjusted tree colliders on Forest 6

Removed ability to upgrade stats points on Evolved Drone towers

Fixed walls on desert 2 - you're no longer able to wiggle to switch lanes

Towers no longer sink into the terrain

Skulls spawned by skull spawner are now correctly protected on Forest 6

Laser towers now only target bosses

Evolved laser range now displays correctly on clients

Default lobby name now defaults to the players steam name

Laser tower targeting improved - they're now more likely to hit their target

Removed some large unused shaders

Added new animations to all kappa towers

Ice tower completely redesigned with animations

Ice tower spin rate now ramps up and down smoothly

Added animations to grenade tower

Added animations to machinegun tower

New sound added to ice tower

New particle effect for ice towers

Added animations to laser towers

Added animations to arrow towers

Added animations to drone towers

Improved drone textures and animations

Tower stats and total damage value on upgrade window now updates instantly upon click

Achievements and XP should now work as expected

Aligned machinegun muzzle better

Evolved drone towers now show you both the amount and value of coins collected on the stats window

Added "Interact" bind which will be used for all level interactions

Laser bullets are now accurately positioned with the laser tower barrel

Resolved issue with moving barriers on Forest 5

Machinegun muzzle now follows the barrel correctly

Tesla tower glow improved

Added screen effect the player takes damage

Evolved towers now have a circular base

Resolved issue with evolving air towers

Improved lighting on Forest 2

Added new map - Desert 5

As always, we have an active discord channel where you can talk with us all here: Aegism Discord

Enjoy! :)

Windows AegisM Early Access Windows Depot Depot 845041
  • Loading history…
Linux AegisM Early Access Linux Depot Depot 845042
  • Loading history…
SteamDB has been running ad-free since 2012.
Donate or contribute.
Open link