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Update notes via Steam Community

It's going to be a week of improvements and introductions:
here and there there are some minor and major things that can be improved in every level so far for the first chapter of Turtle's Quest. From models and textures, to music and sound to UI and UX.

Our plans, for these days, are to look at the models and textures that are not optimized and have a "obsolete" look, as someone pointed out, that make them look like we're playing with an old-gen console. We already started with some elements in the Cabin level.
Continuing on the polishing and improving, we would like to achieve ~60 fps on 1920x1080 resolution, with a GTX1060 (6Gb Vram) on an i7 16GB RAM...we'll se what we can do.

Talking about the plans for what's coming, we are designing the new chapter with better models and textures, trying to keep reasonable FPS, and also making plans for the multiplayer mode: there's already a secret lobby that you can reach from the menu.

For present and future things, we are going to post some screenshots and we are looking forward for you feedbacks.

Se you next update.

Windows 64-bit Turtle's Quest Content Depot 708991
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Windows 64-bitDLC 709260 Turtle's Quest - Chapter 2: A turtle to rescue (709260) Depot Depot 709260
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Windows 64-bitDLC 1582340 Multiplayer Base Animations Pack (1582340) Depot Depot 1582340
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