- Allied AI Weapons vendor has been added, who buys and sells certain graded weapons.
Changes
- New light profile added for flashlight
- Uncommon and Rare foliage is spawned now into certain Ruins.
- Cause starting position is picked randomly for players, some areas had less activity.
Added 2 outposts and 3 ruin areas
Added 3 water fountain areas
Added more Fixed AI spawns.
- Light weapons won't stun AI 100% any more. Previously was possible to cancel AI attacks always if attacked them on right time.
- Increased Harder AI spawn speed. Runners and Hunters may be encountered more often than before.
Fixes
- Foliage Generation was broken, some locations were empty / missing trees and resources.
- Animal Leather has incorrect image.
- AI ignores other AI occupied navigation data location, therefore they should not collide with each other any more.
- Flashlight blinded user if it was used in fog.
- One outpost wasn't included into quest progression.
- Fixed Civilian Mesh loading error.
- Resource item Cartridge & Bullet Tip were missing Allow stacking logic.
Changed files in this update