Skip to content
Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×
Search powered by Algolia
Update notes via Steam Community
New Features
  1. Allied AI Weapons vendor has been added, who buys and sells certain graded weapons.


Changes
  1. New light profile added for flashlight
  2. Uncommon and Rare foliage is spawned now into certain Ruins.
  3. Cause starting position is picked randomly for players, some areas had less activity.
    Added 2 outposts and 3 ruin areas
    Added 3 water fountain areas
    Added more Fixed AI spawns.
  4. Light weapons won't stun AI 100% any more. Previously was possible to cancel AI attacks always if attacked them on right time.
  5. Increased Harder AI spawn speed. Runners and Hunters may be encountered more often than before.


Fixes
  1. Foliage Generation was broken, some locations were empty / missing trees and resources.
  2. Animal Leather has incorrect image.
  3. AI ignores other AI occupied navigation data location, therefore they should not collide with each other any more.
  4. Flashlight blinded user if it was used in fog.
  5. One outpost wasn't included into quest progression.
  6. Fixed Civilian Mesh loading error.
  7. Resource item Cartridge & Bullet Tip were missing Allow stacking logic.
Windows 64-bitEnglish Nova Genetics Content Depot 1473071
  • Loading history…
Ad-free Steam data for everyone since 2012
Support SteamDB • Donate or contribute
Open link