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Update notes via Steam Community

New Features

  • Allied AI Weapons vendor has been added, who buys and sells certain graded weapons.

Changes

  • New light profile added for flashlight

  • Uncommon and Rare foliage is spawned now into certain Ruins.

  • Cause starting position is picked randomly for players, some areas had less activity.
    Added 2 outposts and 3 ruin areas
    Added 3 water fountain areas
    Added more Fixed AI spawns.

  • Light weapons won't stun AI 100% any more. Previously was possible to cancel AI attacks always if attacked them on right time.

  • Increased Harder AI spawn speed. Runners and Hunters may be encountered more often than before.

Fixes

  • Foliage Generation was broken, some locations were empty / missing trees and resources.

  • Animal Leather has incorrect image.

  • AI ignores other AI occupied navigation data location, therefore they should not collide with each other any more.

  • Flashlight blinded user if it was used in fog.

  • One outpost wasn't included into quest progression.

  • Fixed Civilian Mesh loading error.

  • Resource item Cartridge & Bullet Tip were missing Allow stacking logic.

Windows 64-bitEnglish Nova Genetics Content Depot 1473071
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