Big refactor has been performed on how Layout data stores zooid angles - we had an issue where growing a perfect circle with 22.5 degree turns was impossible - it would get rounded up or down. We had to update how Layout data is stored which means it will no longer be backwards compatible with previous versions once new version is loaded up.
Version 0.7.8f6
- Buginis Boss 1 attacks back
- Add option to limit total spawns of an Enemy Spawner. Limit Alpha spawns to 1 per level
- Angle-clamp zooid angles in layouts to 1440 degrees
- Increase exported Layout position precision to 3 fraction digits (up from 2)
- Optimize boss skill range checks by exiting early if skill is unavailable. Should improve Buginis Boss 3 performance
- Fix zooid angle rounding error by internally storing zooid angles 4 times higher, to support up to 32 rotations as integers
- Fix spacing in UI Elements by adding minimum height as font size
- Add missing sprites for Controller key binds. Allow setting default keybinds for skills in Options menu
- Add separate Dive button keybind
Changed files in this update