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Urtuk: The Desolation update for 27 March 2021

Path 1.0.0+31 is LIVE

Share · View all patches · Build 6450159 · Last edited by Wendy

Patchnotes via Steam Community

Hello all,

this update brings lots of fixes and balances, and along with that we've added brand new sounds (missing sounds when casting spells, new sounds for pain/death, etc..).

Here the changelog (1.0.0+20 -> 1.0.0+31)

bugfix: Amos takes his wage (alcohol) weekly now (did not work)
Immortal - changed the full-hp regen from 4 to 2 turns

Necromancer: max DR reduced 99% -> 95%
fix: Evasion should work now, only when a melee enemy apporaches you (previously any enemy)
fix: if enemy's Evasion triggers (upon entering his ZoC), you won't be able to UNDO movement
french loc.updates
russian loc.updates

Added and updated lots of new sound for human pain/death, abilities, effects, foc.abilities
Added 50+ new human names

sounds updates (aegis, strongVS)
UI work
Steam Achievement: winning on higher difficulty grants automatically achievements also for lower difficulties as well
Ram: AI should not kill itself when ramming
Evasion: improved logic

small bugfix (OnBattleStarted executed sometimes multiple times resulting in Delirium killing unit)
sounds updates
UI work, minor fix

re-fix of: small bugfix (OnBattleStarted executed sometimes multiple times resulting in Delirium killing unit)
russian loc.updates

added some Debug functions
Elusive trait: now grants immunity also against immobilizing
russian loc.updates

Added new fort map (kitten)
Beastmaster quest: reduced map size and made it more 'flatten'
Beastmaster quest: last wave is spawning in east
map gen. improvements
UI updates
raised Amos alcohol base wage 6 -> 10

Blood Strength: now the bonus damage is calculated from base(unmodified) damage. Unmodified means flat damage without applying any trait dmg-modifiers like Masochist, Lyncher, .. This should stop acquiring huge amounts of dmg when BS was applied multiple times with many trait dmg-modifiers.
fort(kitten) updates
uplift ability: now can throw enemy up to 2 elevation levels higher.
text improv.
Added new human 'pain' sounds

Earthquake: now 'unreachable islands' should automatically change into death pits
UI icons update
center village (yellow hexes) fix for map generation

Capture village (yellow hexes): minor fix (allies should now 100% spawn)
small fix (earthquake)

small fix: Immobilize should now apply for max 1 turn
Throat cutter: reduced cost
Valdor Piercer: now also adds +20 CONC
Weakened status effect now is projected into 'calculated damage' in the tooltip
Flagrant: reduced cost 88->44 life essence

Enjoy!
David

Urtuk: The Desolation Content Depot 1181831
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Urtuk: The Desolation Depot (macOS) Depot 1181832
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Urtuk: The Desolation Depot (linux) Depot 1181833
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