Fixed incorrect calculation of reload speed decreasing
Fixed display of mech protection layer in other rooms
Added and improved the display of the permeability of the mechs.
Added components that affect the permeability of the bellows.
Added research, these components.
Added modifier to the rate of heat removal from mech
Added heat storage component. Reduces the influence of ambient temperature.
Added heat storage research.
The armor component now grants more armor and adds weight.
Added research drone repair.
Changed the way death ray damage is dealt
Added a component that increases the strength of the mech.
Added a study for this component.
New mechs: (4x)=number of guns
- "Triangular" (4x)
- "Tentacle" (6x)
- "Quadro" (8x)
Improved battle with the giant:
- Updated giant textures
- Death animation (falls apart and monsters crawl out of it)
- The swarm is now crawling around the giant during the regeneration phase.
- Destroying a giant now removes it from the global map before the end of the mission.
- Mechs must leave the mission to complete it.
- Increased the firing rate of the giant
- Increased the health of snakes emerging from destroyed legs by half
Reduced the number of resources on the map
Fixed bug with way assignment after canceling a manual order
Removed the delay in issuing some orders
Improved camera moving at the edge of the map
Fixed incorrect position determination when canceling a manual order while escaping from the map.
Decreased the color brightness of the pilots' phrases
Reduced the frequency of pilots' phrases
Added dark layer on the top panel during combat
Removed unnecessary information from the book
Added death animation to flower
Added animation of death to big beetle
Fixed slider for mech module aux menu
Fixed resources spawning in walls
Added missing description for some research
Fixed incorrect display of new mech research icons
Fixed bug with infinite artillery shells
Added time acceleration in normal battles when there is no firing.