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Added The Big Red Button (BRB): The BRB appears once the boss has been defeated, allowing players to reset the map (without losing items & collectables)
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Added Quebec as well as all the other Canadian flags.
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Major optimisation in all maps - most players should notice a significant increase in FPS
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Added new state from Queen in Diorama to better represent Player's progress
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New SFX for item dispenser
Fixed issues found by the community:
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Fixed underwater muffled sounds persisting after restarting the game/checkpoint
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Fixed VFX persisting after destroying chests
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Destroying a tombstone that has a lot of pips will not freeze the game anymore
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Changing graphic settings will not cause VFX to loop indefinitely
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Gravestones will now spawn even if you die in mid-air
Notable fixes:
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Fixed AI with spiked shields in shipwreck cave not reacting to Player's actions
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Added some missing SFX
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Vacuuming in Special mode will no longer destroy chains in padlocked gates
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Big Ghost statues in graveyard will not obscure the camera anymore
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Changed geometry around pip fountain in Tutorial map to prevent Players from getting stuck
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Fixed Low graphical settings not displaying some VFX correctly
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Seals are a little bit less chonky, so it is easier to jump on them
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Fixed unresponsive d-pad after exiting Pause Menu
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Fixed weapon VFX appearing during combat even if the weapon is currently unequipped
Changed files in this update