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Update notes via Steam Community

  • Added The Big Red Button (BRB): The BRB appears once the boss has been defeated, allowing players to reset the map (without losing items & collectables)

  • Added Quebec as well as all the other Canadian flags.

  • Major optimisation in all maps - most players should notice a significant increase in FPS

  • Added new state from Queen in Diorama to better represent Player's progress

  • New SFX for item dispenser

Fixed issues found by the community:

  • Fixed underwater muffled sounds persisting after restarting the game/checkpoint

  • Fixed VFX persisting after destroying chests

  • Destroying a tombstone that has a lot of pips will not freeze the game anymore

  • Changing graphic settings will not cause VFX to loop indefinitely

  • Gravestones will now spawn even if you die in mid-air

Notable fixes:

  • Fixed AI with spiked shields in shipwreck cave not reacting to Player's actions

  • Added some missing SFX

  • Vacuuming in Special mode will no longer destroy chains in padlocked gates

  • Big Ghost statues in graveyard will not obscure the camera anymore

  • Changed geometry around pip fountain in Tutorial map to prevent Players from getting stuck

  • Fixed Low graphical settings not displaying some VFX correctly

  • Seals are a little bit less chonky, so it is easier to jump on them

  • Fixed unresponsive d-pad after exiting Pause Menu

  • Fixed weapon VFX appearing during combat even if the weapon is currently unequipped

Bang-On Balls: Chronicles Depot Depot 1227651
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