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Update notes via Steam Community


  • Added The Big Red Button (BRB): The BRB appears once the boss has been defeated, allowing players to reset the map (without losing items & collectables)
  • Added Quebec as well as all the other Canadian flags.
  • Major optimisation in all maps - most players should notice a significant increase in FPS
  • Added new state from Queen in Diorama to better represent Player's progress
  • New SFX for item dispenser


Fixed issues found by the community:
  • Fixed underwater muffled sounds persisting after restarting the game/checkpoint
  • Fixed VFX persisting after destroying chests
  • Destroying a tombstone that has a lot of pips will not freeze the game anymore
  • Changing graphic settings will not cause VFX to loop indefinitely
  • Gravestones will now spawn even if you die in mid-air


Notable fixes:
  • Fixed AI with spiked shields in shipwreck cave not reacting to Player's actions
  • Added some missing SFX
  • Vacuuming in Special mode will no longer destroy chains in padlocked gates
  • Big Ghost statues in graveyard will not obscure the camera anymore
  • Changed geometry around pip fountain in Tutorial map to prevent Players from getting stuck
  • Fixed Low graphical settings not displaying some VFX correctly
  • Seals are a little bit less chonky, so it is easier to jump on them
  • Fixed unresponsive d-pad after exiting Pause Menu
  • Fixed weapon VFX appearing during combat even if the weapon is currently unequipped
Bang-On Balls: Chronicles Depot Depot 1227651
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