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Eximius: Seize the Frontline update for 26 March 2021

Eximius 1.0.2 Update - March 26th, 2021

Share · View all patches · Build 6445568 · Last edited 24 June 2023 – 16:41:41 UTC by Wendy

Patchnotes via Steam Community

Release Notes for 26th March 2021

1.0.2 Changelog

Balance Changes

  • XM13 fire rate increased to 11.1 rounds/s from 10 rounds/s
  • XM13 Flux Package fire rate increased to 13.87/s from 12.05 rounds/s

Custom Lobby

  • Disabled Base Placement Option for PVE Custom Game Lobby

Intel

  • Changed Weapon Fire Rate Information. It now uses Rounds per Second. Previously, it was using Time between Shots.

Fixes

  • Fixed Capture Point Ring widget sometimes not showing in RTS when units are capturing Resource and Victory Points
  • Fixed Intel displaying Weapon List in a random manner
  • Fixed Spectator Count Inaccuracy of Custom Games in Server Browser
  • Fixed players being able to instantly win Tank Challenge on retry
  • Fixed invisible wall that blocked bullets near the starting location of Tank Challenge
  • Fixed Power Reactor being able to permanently lock a resource point
  • Fixed Tractor Beam missing from AXR Dropship when dropping vehicle reinforcement in Offline Game Modes
  • Fixed Berserker Shock Punch doing direct impact instead of AOE when facing allied units
  • Fixed Ace Vanguard Eagle Strike Indicator disappearing when player clicks Mouse Right Click
  • Fixed New Batch of Callsigns not showing in Minimap
  • Fixed players being able to use their weapons while ESP is active
  • Fixed Bio Injector, Resupply Crates and Proximity Mines from being locked when player tries to cancel their activation
Windows 64-bit Eximius Content Depot 505741
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