Hi Talisman fans! ːbluetalismanː
First of all, we're pleased to confirm that we've addressed a startup-crash problem that some players have. Talisman: Digital Edition now attempts to continue if a crash occurs when initialising the graphics system and will attempt to use the following APIs:-
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dx11
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dx12
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opengl
If you still have problems with the game crashing when you start it up, or you know which one you want to use, you can add a launch option to Talisman like this:
And the three different launch options are:
--dx11
--dx12
--opengl
Now, onto the patch notes for todays update!
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Several missing Space SFX added in
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Fixed a few places where translations were missing
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The stat 'Denizens Visited' wasn't triggering correctly
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Astrolabe Challenge fixed
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Challenges now show their Expiry date even when completed
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Challenges Expiry times should be much more reliable
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Challenges no longer determined by local times
We've also made a change to the challenge system which means that the time-based challenges now pull information from our own servers instead of the local computer. This should make it fairer to everyone competing to get those tasty challenge points!
Changed files in this update