Hey everyone!
This next update addresses a few more bugs, and reworks the spawning system to decrease the constant spawn amount but increase the size of group spawning. This should allow for a more methodical approach to expanding, but will most likely need to be fine tuned over multiple updates to get the system feeling just right. Here's all the details...
ADDITIONS:
- Added wave spawning and lowered constant spawn rate by 60%
- Added a custom cursor to replace the default cursor
ADJUSTMENTS:
- Adjusting sound effects now also effects the menu buttons
- Lowered gold storage shader intensity when viewed from a distance
BALANCE CHANGES:
- Increased Pulser damage from 40 to 150
- Lowered shotgun bullet amount from 8 to 6
- Increased chiller bullet lifetime by 0.3s
- Lowered enemy ranger range from 100 to 80
- Removed piercing from enemy rangers
BUG FIXES:
- Fixed issue where settings wouldn't save correctly on the UI
- Fixed issue where essence drills wouldn't become de-enhanced
Update v0.1.4 | Hotfix #004
Update notes via Steam Community
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