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Hi guys, time for another update! This time my focus has been on hardening and bugfixes. I've been working very hard over the last few weeks to fix as many issues as possible and add a few new quality of life changes. There is also a few sneaky changes to the wendigo and some of the AI, so keep an eye out!

Changelog

  • Wendigo now has a few new tricks up its sleeve ;)
  • Wendigo is now baited by meat
  • The cabin door can now be opened and closed
  • Added player health-bar
  • Player damage is now balanced based on how many players are in the game
  • Important locations are now marked on the map as question marks
  • Lowered default volume of heavy breathing from 100 to 20
  • Can now skip ending cutsequences
  • Fixed skip sometimes not working during into sequences
  • New sound effects for wendigo
  • Added new grave digging mechanics to Bloodfang forest
  • Added new dragging system in Bloodfang forest
  • Player is no longer always holding the rifle and will now hold whatever is selected in the hot-bar slot
  • Added new character animations for various items
  • Added a 'Return to Menu' option in the settings menu
  • Fixed game not pausing when opening the settings menu in single-player
  • Added quit confirmation when exiting to menu or exiting the game
  • Player can now get temporarily stuck in traps
  • Cloud cover and weather are now synced in multiplayer
  • Fixed Strigoi being able to hit players through walls
  • Fixed multiple issues with cave lighting
  • Fixed player damage sound FX in multiplayer
  • Fixed wendigo sound FX in multiplayer
  • Fixed various missing geometry on rocks in Night of the Wendigo
  • Fixed item pickup notifications sometimes displaying under other HUD elements
  • Added new descriptions to items that were missing them
  • New procedural animation on first person when moving mouse around
  • Wolves now correctly get stuck in traps
  • Can now release a trapped creature by opening the trap
  • Added new character animations when not holding anything
  • Fixed being able to shoot yourself in the feet
  • Fixed being able to change hot-bar slots when dead
  • Fixed wendigo game over cut-sequence playing in Bloodfang Forest
  • Fixed rolling mist obscuring view when lit by the flashlight
  • Fixed rain effects not displaying correctly when shadows are below high.
  • Fixed rain effects sometimes appearing mid air
  • Fixed player view breaking when someone picks up the camera you are currently viewing through
  • Can now hear in-game audio when alt-tabbed
  • Game now runs at full framerate when alt-tabbed
  • Prevented the game from trying to run in VR mode when an oculus is connected
  • Can now only get charcoal from fires if you have less than 10 in your inventory
  • Altered dawn and dusk lighting in Bloodfang forest to make it less pink
  • Fixed deer sometimes not running away
  • Fixed deer all ending up in one corner of the map in Night of the Wendigo map
  • Altered flashlight location to fix light being visible in players head in third person


As always, thanks for the continued support. You can join our development discord server here: https://discord.gg/B9u6pUA I also occasionally stream live development over at https://www.twitch.tv/smirkstick. Come hang!

<3 Smirk
Low Poly RPG Content Depot 696221
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