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Update notes via Steam Community

This weeks update:



  • Performance improvements have been made to experimental procedural maps. There will be more improvements next week which will cause all current procedural map saves to be invalidated.

  • Added blacksmith upgrade to unlock production of durable tools.





  • Grass will now be removed from fields, paths, orchards and stockpiles.

  • Lumber and cut stone will now be moved before destroying stockpiles.

  • Changed grass visual.

  • Improved rock spawning.

  • Fixed an issue with carts and lumber.

  • Fixed a reference issue with carts.

  • Fixed stone mason delivery issue.

  • Fixed stockpile request for cut stone storage space.

  • Fixed an issue with moving iron from stockpiles being destroyed.




Next week:



  • New procedural systems with better performance. Will invalidate procedural saves.

  • Possibly a new map type for experiential procedural maps.

  • Procedural menu changes.

  • New images on steam and humble store.

  • Improve procedural tree spawning, currently doesn't spawn across the whole map.

  • Fix procedural seed issue.

Windows Bastide Content Depot 1115451
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