This weeks update:
- Performance improvements have been made to experimental procedural maps. There will be more improvements next week which will cause all current procedural map saves to be invalidated.
- Added blacksmith upgrade to unlock production of durable tools.
- Grass will now be removed from fields, paths, orchards and stockpiles.
- Lumber and cut stone will now be moved before destroying stockpiles.
- Changed grass visual.
- Improved rock spawning.
- Fixed an issue with carts and lumber.
- Fixed a reference issue with carts.
- Fixed stone mason delivery issue.
- Fixed stockpile request for cut stone storage space.
- Fixed an issue with moving iron from stockpiles being destroyed.
Next week:
- New procedural systems with better performance. Will invalidate procedural saves.
- Possibly a new map type for experiential procedural maps.
- Procedural menu changes.
- New images on steam and humble store.
- Improve procedural tree spawning, currently doesn't spawn across the whole map.
- Fix procedural seed issue.
Changed files in this update