This weeks update:
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Performance improvements have been made to experimental procedural maps. There will be more improvements next week which will cause all current procedural map saves to be invalidated.
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Added blacksmith upgrade to unlock production of durable tools.
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Grass will now be removed from fields, paths, orchards and stockpiles.
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Lumber and cut stone will now be moved before destroying stockpiles.
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Changed grass visual.
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Improved rock spawning.
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Fixed an issue with carts and lumber.
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Fixed a reference issue with carts.
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Fixed stone mason delivery issue.
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Fixed stockpile request for cut stone storage space.
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Fixed an issue with moving iron from stockpiles being destroyed.
Next week:
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New procedural systems with better performance. Will invalidate procedural saves.
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Possibly a new map type for experiential procedural maps.
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Procedural menu changes.
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New images on steam and humble store.
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Improve procedural tree spawning, currently doesn't spawn across the whole map.
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Fix procedural seed issue.
Changed files in this update