- Fixed a bug with forgetting vertical sync settings
- Fixed a bug with "unauthorized" toggles switching on the first tab opening in the graphics settings
- Fixed an inventory overflow bug
- Fixed a bug in the yellow room at the Cinema - Entrance location, where loot was not selected
- Added the "Old Gods" skill
- Added the "Visual Acuity" skill
- Added the "Critical Strike" skill
- Added the "Shooter" skill
- Increased Molotov Cocktail damage by 25%
- Increased stretch damage by 25%
- Added " Fragmentation Grenade"
- Added voice acting for grenades
- Added camera effect for explosions
- Added information about the amount of damage inflicted when firing a firearm
- Fixed GUI appearance in the cutscene after defeating the "Fireman" boss"
- Changed the zone of covert killing of blind monsters and the priority relative to the surrounding objects
- During capture, monsters now make a sound and attract surrounding enemies
- Fixed a rare bug where the player was thrown into the main menu at the end of the prologue in the basement
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Changed files in this update