Hi! Here's what patch contains:
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Fixed a bug with forgetting vertical sync settings
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Fixed a bug with "unauthorized" toggles switching on the first tab opening in the graphics settings
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Fixed an inventory overflow bug
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Fixed a bug in the yellow room at the Cinema - Entrance location, where loot was not selected
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Added the "Old Gods" skill
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Added the "Visual Acuity" skill
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Added the "Critical Strike" skill
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Added the "Shooter" skill
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Increased Molotov Cocktail damage by 25%
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Increased stretch damage by 25%
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Added " Fragmentation Grenade"
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Added voice acting for grenades
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Added camera effect for explosions
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Added information about the amount of damage inflicted when firing a firearm
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Fixed GUI appearance in the cutscene after defeating the "Fireman" boss"
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Changed the zone of covert killing of blind monsters and the priority relative to the surrounding objects
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During capture, monsters now make a sound and attract surrounding enemies
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Fixed a rare bug where the player was thrown into the main menu at the end of the prologue in the basement
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Changed files in this update