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POLYGON update for 25 March 2021

Update 0.2.8.59: We Are Back

Share · View all patches · Build 6438167 · Last edited by Wendy

Patchnotes via Steam Community

Hello, Friends!

Development of the game was suspended for a long time. There were good reasons for this.
The players were waiting for the continuation of the development of Polygon, in every possible way supported us - the developers.
We are grateful to everyone, it really motivates us to move on!

We have prepared a small update that fixes some old problems.
This is just preparation for further development.

Graphics:

In the new update, the graphical part of the game has been significantly improved.
Improved lighting on all maps. The entire environment now reflects more realistically, and there is now more lighting in the shadows, which will allow you to see many of the details previously hidden in the darkness.

Before \ After:




Animations:

A lot of people, including us - the developers, were not satisfied with the animation of the character. The character seemed too slow and awkward due to the animations not working properly.
We decided to fix this and significantly improved all character animations.
Now everything happens more smoothly, which will significantly improve the interaction with weapons, shooting, and, accordingly, the attitude to the game.
Of course, what we have now is not the final version. We are still very far from ideal, but we will strive for this.

Before \ After:

Optimization:

(Experimental) We changed the method of rendering graphics to a cheaper one, which will increase the FPS in some cases up to 50%.
Of course, we are aware of many other optimization problems. We will try to fix this as soon as possible. This task is of higher priority.

Game process:

All of the above changes will significantly improve the overall gameplay. But we also made some other changes.

Sprint has become ~40% faster, which will make the game more dynamic.
The character's tilts up / down became much faster.
Tilting the character to the left / right now allows you to better look behind obstacles.

Unfortunately, it was not without problems.
Due to the transition of the game to a new version of the engine, we lost the WWII map. This may be a temporary problem, we will try to fix it shortly, but at the moment it is impossible to play on this map.

We hope that all these changes will allow you to look at the game from a different perspective and, possibly, reconsider your opinion. After all, the future of Polygon depends only on you!
Windows 64-bit POLYGON Content Depot 1241101
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