
Howdy!
We've completed a new update for the game. This time we have lots of visual updates, especially into the early levels and outdoors areas. Our character designer also has created a new version of the Mole Mutant, which is now featured in the game.
In addition to the visual updates there are quality-of-life improvements such as menu descriptions added and UI helpers on the first level, nudging you in the right direction.

- Major visual overhaul to level designs.
- Mole mutant completely overhauled visually.
- Descriptions added to main menu functions.
- In-game menu descriptions added.
- Mech entering bug fixed.
- AI level pathfinding improved.
- Loading screen menu bug fixed.
- Boss health disabled when menu is on.
- Player health disabled when menu is on.
- Horror cabin wall colliders fixed.
- More environmental destruction added.
- Weapon scroll sound with controller fixed.
- Weapon scroll sound for player 2 fixed.
- Enemy description menu and controller bug fixed.
- Ragdolling added to Thinker Mutants.
- Ragdolling added to Crispy Fiends.
- Ragdolling added to Cultist Priest.
- Ragdolling added to Giant Tree Monsters.
- Flashlight enabled on default.
- More gibbing effects added to obstacles.
- Minor debris collision fix.
Enjoy!
- Harri J.
Changed files in this update