Worm Adventure 4 update version 1.1: The Wormhole Update
For being the primary focus of the game, the wormhole has been really underwhelming in terms of creativity, visuals, and challenge. When in development, the wormhole was created by copy-pasting the main world, removing the walls, and then moving around some of the obstacles. It worked great as a placeholder level, but should never have made it to live servers. It completely lacked in creativity, visuals, and challenge, but this update aims to fix that.
The wormhole has been completely remade from the ground up
The old wormhole that we know and love has undergone a complete makeover, and aside from the first few jumps, is completely unrecognizable from its original implementation.
In the old wormhole, players would only faced real challenge on the last obstacle, and it was tedious to get back to the very top to make another attempt when the rest of the level provided little challenge. In order to address this spike in the difficulty curve, a patch was released to make the final obstacle easier, but then the game felt too easy compared to other games in the genre. Instead of making the final obstacle easier to level the curve, these changes raise the difficulty of everything else to the level of the final obstacle. Now, almost every jump is designed to have some sort of consequence to it, and there are a number of jumps that test the players knowledge and execution of advanced maneuvers like strafe jumps, multi swings, wall jumps, etc.
Other changes
3 new skins have been added.
Very minor changes to the main world.
A hint for the true ending has been added.
Changed files in this update