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MAJOR Dota 2 update for 25 March 2021

A New Approach to Helping Players Learn Dota

Share · View all patches · Build 6435447 · Last edited 24 June 2023 – 16:41:41 UTC by xPaw

Patchnotes via Steam Community

Tomorrow marks the launch of DOTA: Dragon’s Blood on Netflix. With the surrounding excitement, it’s a good time to introduce a comprehensive update to the new player experience to help guide any potential newcomers as they join up to play.

As the community knows, depth and discovery are hallmarks of Dota. They're why we play. However, that depth also brings a vast number of new things to process and absorb, and the first steps of Dota discovery sometimes feel overwhelming. It's true that the highs of Dota are surprising and joyous, but for new players it's often difficult to sift through all the information and find clear paths to positive results. Today's update aims to help with that.

Because the roads to victory in Dota are many, there are tons of different ways to learn and play. Some players benefit from learning the ropes with friends from the start, while others love to absorb as much information on their own before joining the multiplayer fray. Overall, different players have different needs, and we've found that linear tutorials alone aren't effective at helping people learn the game. Instead, we think a mixture of diverse tools and resources have the greatest potential at helping new players learn based on their specific needs.

With this approach, we can offer a system of steady engagement that provides gradual learning opportunities rather than relying on a single dump of complex information. This includes a variety of changes to help both new players and returning players alike. It's a lot to unpack, so let's dive in below.

STREAMLINED SHOP

No matter how long they spend in a tutorial, browsing all the choices in the shop is one of the most daunting aspects of Dota for a new player. So we decided to not make them do that. Instead, new players will now see a streamlined version of the shop that limits the complexity of choices presented and helps avoid information overload.

The shop will display a guided experience on exactly what to build, and once a player builds each item shown, it will unveil new choices, guiding them step-by-step along the way. With a curated shop telling new players exactly what to buy, they can focus on impacting the game with their hero instead of losing time shopping.

This update also includes new default guides for all heroes, with an eye specifically towards helping new players more easily execute an effective game plan for the hero they want to play.

Players can opt to use the normal shop whenever they feel comfortable with choosing items, but until then, they can trust that the items shown are the most appropriate for a new player to execute, and spend time focused on mastering other elements of play.

NEW PLAYER OBJECTIVES

Everyone learns at their own pace, and the tools at a new player’s disposal need to have the flexibility to match their individual needs. Players benefit from a variety of options and will learn the game more effectively in the long run if they can choose and focus on the areas they want to improve.

To provide a resource for them to lean on whenever they feel the need, we've implemented a new quest-like system of objectives that let players explore aspects of the game in a controlled, scripted environment. Featuring four tiers of progression, it contains a mixture of tutorial-like scenarios for specific elements of the game, how-tos on features of the client, and different tasks to help you learn the ins-and-outs.

Some objectives focus on a concept like warding, teleporting, or courier control. Others touch on teamfights, lockdown, or initiation. And some introduce you to things like Demo Hero, playing with friends, or spectating. The first one is a crash course video on the basics of Dota, and you can choose where you want to go from there.

We've also been encouraged by the community's own efforts and progress in this area and will be including a section in the objectives for the new community tutorial spearheaded by SirActionSlacks. If we see other similar activity in this space from the community, we'll look into adding it in the future as well.

NEW PLAYER REWARDS

Nothing pairs better with accomplishment than reward, so to go along with the new player objectives, we’ve compiled a rewards line that players will earn as they complete tasks in each of the four tiers. If they stick with their studies, they'll be kitted out and looking good for the lanes in no time.

GLOSSARY

Dota features a ton of mechanics and details that are impossible to impart or absorb all at once. The good news is that you don't need to learn everything right away, because your Dota knowledge will grow as you play. With the help of the new Glossary and aforementioned player objectives, you'll always have a resource available to help fill any gaps that open along the way.

Filled with information about the game, the Glossary breaks down different aspects of Dota into digestible chunks. You can learn about the basics of heroes and items or towers and creeps, or dig into mechanics ranging from leveling and experience to abilities and status effects.

There are also sections covering all the units and items in the game, important features of the battlefield, a crash course on Dota-specific teamwork, and a rundown of some more advanced topics. There's a lot to take in, but you can go at your own pace.

NEW PLAYER MODE

It's helpful to limit the amount of information a player has to absorb while first learning a game. In a normal game of Dota that's a difficult task. So we've created a New Player Mode based on the concept of our old Limited Mode, featuring a small and stable hero pool that will let players learn the basics without encountering new heroes and abilities in each game.

To give new players flexibility while they learn, this mode will allow them to leave a match at any time without penalty. We want new players to feel safe sampling different heroes or trying to learn a few things in free moments even when pressed for time. To support this, if a player in New Player Mode does leave the game, a bot will immediately take their place.

To keep an even field, solo-queue new players will always play with and against other solo new players when queuing in this mode. They won't meet any parties or Dota veterans. Because fast matchmaking time is very important to new players, we've implemented a max queue time for New Player Mode to ensure a quick start while protecting the player pool — meaning the match will begin even without a full lobby, using bots to fill any empty spots.

We do recognize that some players will want to play with friends before they're ready for normal matchmaking, so if you queue in this mode with a party, you'll instantly be placed into a match with bots. This will allow new users to play with friends of all skill levels while still ensuring a safe and controlled environment for others to learn without the presence of a veteran player dominating the game.

Bots in this mode utilize a more forgiving behavior, and rules for the match are based upon the Turbo Mode modifications, which should provide space for players to get an understanding of the basics while encountering fewer sharp curves along the way.

UPDATED AND IMPROVED BOTS

The ability to play Dota in a stress-free environment on your own schedule — and more importantly, at your own pace — is one of the best ways to overcome early barriers in learning the game. Bot games are ideal for this, offering a stable platform on which to build game knowledge and apply the things you're learning.

To make sure Dota's bots are up to the task, we've implemented various improvements to the default set. We've updated these bots to support gameplay changes like outposts, neutral items, and new abilities; improved their behavior for things like laning, farming, rune pickup, ability use, and item use; rebalanced their strategy; added a new bot difficulty level custom-built for players learning the game; and — with a tear shed for a decade of nostalgia — given the bots some fresh names.

The default bots are tuned with newer players in mind, so players will encounter them in solo games as they start learning and continue on their way. Needs change with experience, however, and we've found community bots to be a more appropriate fit for players on steady footing. Once someone feels comfortable queuing for co-op mode, they'll face off against the top-rated community bots to ensure their Dota curriculum evolves in line with their skill level.

IN-GAME WIZARD TIPS

Some players famously love to play against bots, but many are eager to jump into live matches against human players for the true Dota experience. To help those who feel ready to match into real opponents, we've crafted a volume of helpful suggestions to guide them through common pain points faced by the uninitiated.

Whenever the game detects a new player doing something in a match that may not be wise, a helpful wizard will appear to impart some timely life-saving advice. So when someone spends too long hovering at low health, goes for a stroll under an enemy tower, or thinks they can 1v1 Roshan right out of the gate, the wizard will be there to help steer them back to safety.

Ready to inform and warn players about things like tower damage, crossing the river, ability counters, backdoor protection, vision, wards, dust, and loads more, the wizard’s advice will offer reliable support as people transition into real matches and expand the skills they learned in their games against bots.

NEW PLAYER CHAT

To help newcomers dip their toes into the resources offered by the Dota community, we've added a dedicated chat channel for new players that can be accessed upon completion of the first set of new player tasks. To foster a welcome environment, the channel admins consist of trusted community leaders from around the world who will help us select moderators.

We'll extend access to the channel to experienced players with high behavior scores to help answer any questions newcomers have and encourage their progress in the community.

Moderators will be tasked with making sure experienced players in this channel are helpful and well behaved. Experienced players will only have access to this channel with a high behavior score and long history with many games played. Bans from this chat are final, so keep it friendly.

FLEXIBLE COACHING

The best way to learn is to play, but sometimes you're in the middle of a game when you realize you need help. As part of the wider set of tools in this update, we're introducing new ways for players to request that help — and for experienced players to offer it — with a flexible coaching system that can be called on even in the middle of a match.

Players that need help can now request a coach to join them either in-game or from the dashboard. On the flipside, experienced players can see a list of folks seeking coaching and choose to help those in need. Coaches are limited to interacting with specific players, so coaches can text chat, voice chat, ping, and draw for students all without disturbing others in the game. Coaches who feel particularly skilled with a specific hero can filter the lists of potential students to find players who are learning that hero.

Just like friend coaching, these coaching sessions are private, and they can be as short or as long as both sides want. Once complete, both the coach and players rate the session. Coaches will gain and lose rating based on how their players rated them, and both players and coaches may lose the ability to interact with the system if they get too many bad ratings.

HERO BRIEFS

Not sure who any of those 100+ hero pictures in the roster even are? Much less what they do or what the ramifications of choosing them might be? Fear not. Each hero now has a focused overview breaking down core aspects of how they play — and you can browse these rundowns at your leisure by checking the bottom-left of each hero’s loadout page.

These easy-to-parse descriptions will come in handy when you’re pressed for time, so we’ve also included them on the bottom of the hero info pane during the pick phase. You can also see examples of similar heroes here to help find other fun choices based on what you like to play. This should help you build out an understanding of the strengths and roles of different heroes, naturally expanding your hero pool as your experience grows.

DASHBOARD ASSISTANCE

The Dota dashboard is filled with useful tools and information for the trained eye, but it's a lot to process for a newcomer launching the game for the first time. So it's important to help familiarize them with the core elements without raising any barriers to play.

When the client detects a new player, they'll be shown a slightly-tailored version of the menu, with different default tabs and contextual tips intended to help navigate everything on display. This should help guide them to the tools they need to hero-up and get out into the lanes.

DOTA PLUS FOR EXTRA HELP

Dota Plus is filled with great tools that enhance the daily Dota experience. To help new players better acclimate to the game, they'll now receive two free months of Dota Plus when they start playing, giving them access to Plus Assistant, Hero Progress, Chat Wheel shenanigans, and all the rest.

BANNING SMURFS

Even the most fairly-matched games of Dota can spiral out of control. And no one wants the extra burden of playing against smurfs. In the past, we leaned heavily on attempting to detect smurf accounts and move them to their correct MMR more quickly, which has helped somewhat but still causes damage along the way in cases of extreme smurfing.

Starting today, smurfing will be a bannable offense. We will primarily focus on new accounts created after today for which we have high confidence in their smurfing and game-ruining behavior. Moreover, we will also occasionally manually ban old pre-existing accounts that are clearly game-ruining. Furthermore, if you are found to be selling accounts, boosting or engaged in similar game ruining behaviors, your primary account may also be subject to a ban. To go along with this, we've recently increased our ban rate for boosters and purchased accounts.

For cases where we don’t have extremely high confidence, but do have cause for smurf suspicion, those accounts are more likely to play with other suspected smurfs until we gain confidence to judge one way or the other.

If you do suspect someone of smurfing in your game, use the new post-game report option included in this update to flag them. This will help us track legit offenders and gather data used to inform our anti-smurf efforts moving forward.

RETURNING PLAYERS

With Dota's constant evolution, you don't have to be new to feel new. Sometimes players have to step away from the game for months or even years, and there will be a bunch of new things to catch up on that require an adaptation period upon return.

To help, when you return to Dota after not playing for a while, your account will be placed into a special new calibration mode that takes into account how long you've been gone when analyzing your games. It will be more sensitive to monitoring how your skill compares to when you last played, placing you into good games so you can have fun catching up on everything that changed while you were away. Because past accomplishments shouldn't feel like a punishment to returning players — or worse, a barrier to returning at all.

UPDATED DOTA WEBSITE

The Dota 2 website is happy to announce that it's finally leaving beta!

With today's update, we've begun our revamp of the site. This includes a rework of the Heropedia and the blog to better steer players towards the info they want. The hero pages have been redesigned to present a clearer understanding of a hero's playstyle and mechanics at a quick glance, while offering more comprehensive information for those who dive beneath the surface. Featuring new videos for all the hero abilities, the updated layout makes it easier than ever to gain a fast understanding of how a hero looks and functions in a game.

COMING UP

This update covers a wide array of tools all focused on a specific task — to make playing Dota more approachable to new and returning players. We hope everyone will find these tools useful in both the short and long term. We expect to be addressing bugs associated with this update and fine tuning in the coming days, and we look forward to hearing continued feedback on what we can improve to help you learn and have fun as you play.

Don’t forget to check out the premiere of DOTA: Dragon’s Blood on Netflix tomorrow. We’re excited to share in the journeys of Dragon Knight and Mirana as they explore this all-new vision of the Dota universe crafted for fans and newcomers alike.

After that, we’re aiming for the Friday following the Singapore Major as the day the next update ships. The 7.29 update will include the next hero as well as a balance-focused gameplay update.

The following changelog has been automatically generated from GameTracking data.

General

  • Updated localization files for Thai, Portuguese - Brazil, Bulgarian, Czech, Danish, Dutch, English, Finnish, French, German, Greek, Hungarian, Italian, Japanese, Korean, Spanish - Latin America, Norwegian, Polish, Portuguese, Romanian, Russian, Simplified Chinese, Spanish - Spain, Swedish, Traditional Chinese, Turkish, Ukrainian, and Vietnamese

Cosmetics

  • Modified Economy Item: Eye of the Fateweaver Back
  • New Economy Item: Dolfrat and Roshinante Scholar Edition
  • New Economy Item: Wards of Dolfrat

English Localization

  • DOTA_Chat_AbandonLimitedHeroExplanation: There are no punishments for leaving Limited Heroes mode games, but abandoning games in all other game modes may lead to punishment by placement in the low-priority queue.There are no punishments for leaving New Player Pool games, but abandoning games in all other game modes may lead to punishment by placement in the low-priority queue.
  • npc_dota_hero_abaddon_hype: Able to transform enemy attacks into self-healing, Abaddon can survive almost any assault. Shielding allies and launching his double-edged coil at a friend or foe, he is always ready to ride into the thick of battle.Able to transform enemy attacks into <b>self-healing</b>, Abaddon can survive almost any assault. <b>Shielding allies</b> and launching his <b>double-edged coil</b> at a friend or foe, he is always ready to ride into the thick of battle.
  • npc_dota_hero_alchemist_hype: Synthesizing extra resources from each and every kill, Alchemist has no trouble gathering the tools needed to destroy his foes. Ambushing enemies with corrosive acid and a host of unstable chemicals, he battles to ensure his greedy escapades can remain uninterrupted.Synthesizing <b>extra resources</b> from each and every kill, Alchemist has no trouble gathering the tools needed to destroy his foes. Ambushing enemies with <b>corrosive acid</b> and a host of <b>unstable chemicals</b>, he battles to ensure his greedy escapades can remain uninterrupted.
  • npc_dota_hero_ancient_apparition_hype: Able to launch a powerful blast of damaging ice across the battlefield, Ancient Apparition threatens to shatter weakened enemies wherever they are. Slowing enemies as he enhances his allies' effectiveness in battle, he is a constant threat to his foes.Able to launch a powerful blast of <b>damaging ice</b> across the battlefield, Ancient Apparition threatens to shatter weakened enemies wherever they are. Slowing enemies as he enhances his allies' effectiveness in battle, he is a constant threat to his foes.
  • npc_dota_hero_antimage_hype: Should Anti-Mage have the opportunity to gather his full strength, few can stop his assaults. Draining mana from enemies with every strike or teleporting short distances to escape an ambush, cornering him is a challenge for any foe.Should Anti-Mage have the opportunity to gather his full strength, few can stop his assaults. <b>Draining mana</b> from enemies with every strike or <b>teleporting short distances</b> to escape an ambush, cornering him is a challenge for any foe.
  • npc_dota_hero_arc_warden_hype: A splintered fragment of the same primordial power as the Ancients themselves, Zet the Arc Warden has pledged to see the clash between Radiant and Dire finally end, by reunification or annihilation. Assault lone enemies with fluxing energy, or distort space to generate a protective field around allies. Summon a Spark Wraith to patrol an area for enemies to infuse with harmful magic, then create a double of Zet, items and all, to overwhelm your foes.A splintered fragment of the same primordial power as the Ancients themselves, Zet the Arc Warden has pledged to see the clash between Radiant and Dire finally end. <b>Assault lone enemies</b> with fluxing energy, or distort space to generate a <b>protective field</b> around allies. <b>Summon a Spark Wraith</b> to patrol an area for enemies to infuse with harmful magic, then <b>create a double</b> of Zet, items and all, to overwhelm your foes.
  • npc_dota_hero_axe_hype: One after another, Axe cuts down his foes. Marching ahead of his team, he locks his enemies in battle then counters their blows with a deadly spin of his weapon. Slamming his culling blade through a weakened enemy, he is always charging onward.One after another, Axe cuts down his foes. Marching ahead of his team, he <b>locks his enemies in battle</b> then counters their blows with a <b>deadly spin</b> of his weapon. Slamming his <b>culling blade</b> through a weakened enemy, he is always charging onward.
  • npc_dota_hero_bane_hype: Bane brings terror to his enemies with his arsenal of disabling abilities. Whether trapping a foe within a contagious nightmare, or gripping an enemy in place, he gives allies all the time they need to slay their enemy.Bane brings terror to his enemies with his arsenal of <b>disabling abilities</b>. Whether trapping a foe within a contagious nightmare, or gripping an enemy in place, he gives allies all the time they need to slay their enemy.
  • npc_dota_hero_batrider_hype: Once he takes to the skies, Batrider can strike from any direction. Snatching a foe with his lasso, he soars above the treetops, pulling his prey through a trail of flame as he drags them before his merciless allies.Once he takes to the skies, Batrider can strike from any direction. Snatching a foe with his <b>lasso</b>, he soars above the treetops, pulling his prey through a <b>trail of flame</b> as he drags them before his merciless allies.
  • npc_dota_hero_beastmaster_hype: Summoning a poison-spitting boar and a scouting hawk to aid his hunt, Beastmaster never stalks the battlefield unprepared. Chopping through the forest with his axes, his stunning roar opens the way for his allies to devastate enemies.Summoning a <b>poison-spitting boar</b> and a <b>scouting hawk</b> to aid his hunt, Beastmaster never stalks the battlefield unprepared. Chopping through the forest with his axes, his <b>stunning roar</b> opens the way for his allies to devastate enemies.
  • npc_dota_hero_bloodseeker_hype: Bloodseeker forces difficult decisions on his enemies. Able to drive his foes to a retreat by bathing a large area with a damaging ritual, his gruesome ultimate asks his opponents to hold still, or die.Bloodseeker forces difficult decisions on his enemies. Able to drive his foes to a retreat by bathing a large area with a <b>damaging ritual</b>, his gruesome ultimate asks his opponents to <b>hold still, or die.</b>
  • npc_dota_hero_bounty_hunter_hype: Sneaking invisibly at the heels of his enemies, Bounty Hunter is always keeping track of his foes. Whenever one of his targets falls in battle, he and his allies stand to make quite a profit.Sneaking <b>invisibly</b> at the heels of his enemies, Bounty Hunter is always keeping track of his foes. Whenever one of his targets falls in battle, he and his allies stand to <b>make quite a profit</b>.
  • npc_dota_hero_brewmaster_hype: A fearsome fighter in any situation, Brewmaster can turn the tide of battle by splitting into three elemental spirits, each with their own unique abilities. When not divided, he brings drunken chaos to his foes with slowing claps and powerful swings of his staff.A fearsome fighter in any situation, Brewmaster can turn the tide of battle by splitting into <b>three elemental spirits</b>, each with their own unique abilities. When not divided, he brings drunken chaos to his foes with <b>slowing claps</b> and powerful swings of his staff.
  • npc_dota_hero_bristleback_hype: When it comes to a fight, Bristleback really puts his back into it. Reducing all damage arriving from the rear or from the sides, he wades into battle with barely a care, spraying enemies with damaging quills and slowing snot.When it comes to a fight, Bristleback really puts his back into it. <b>Reducing all damage</b> arriving from the rear or from the sides, he wades into battle with barely a care, spraying enemies with <b>damaging quills</b> and <b>slowing snot.</b>
  • npc_dota_hero_broodmother_hype: Gliding along her webs, Broodmother births an army of spiders to lead her team's forces toward the enemy base. As prey wanders near, she joins her children and attacks, slowing foes with incapacitating bites as she indulges her insatiable hunger.Gliding along her webs, Broodmother births an <b>army of spiders</b> to lead her team's forces toward the enemy base. As prey wanders near, she joins her children and attacks, <b>slowing foes</b> with incapacitating bites as she indulges her insatiable hunger.
  • npc_dota_hero_centaur_hype: Centaur Warrunner is a master of both inflicting and absorbing damage. Leading the charge into battle, he stomps to stun his enemies, and instantly counters their every attack. His stampede speeds his allies in both fight and flight, quickening the pace of the carnage.Centaur Warrunner is a master of both <b>inflicting and absorbing damage</b>. Leading the charge into battle, he stomps to <b>stun his enemies</b>, and instantly <b>counters</b> their every attack. His stampede <b>speeds his allies</b> in both fight and flight, quickening the pace of the carnage.
  • npc_dota_hero_chaos_knight_hype: Chaos Knight is an army unto himself. Able to summon a cavalry of clones to demolish enemy defenses, should an enemy present itself, he can rift reality to pull him and his phantasms close enough to rain brutal cudgel blows upon their head.Chaos Knight is an army unto himself. Able to <b>summon a cavalry of clones</b> to demolish enemy defenses, should an enemy present itself, he can rift reality to <b>pull</b> him and his phantasms close enough to rain brutal cudgel blows upon their head.
  • npc_dota_hero_chen_hype: Converting the creatures of the forest to his cause, Chen leads his makeshift armies to aid his team in battle. He assaults enemies with beasts while sending friends to safety. Then, when things seem darkest, he heals his allies wherever they may be.Converting the creatures of the forest to his cause, Chen leads his <b>makeshift armies</b> to aid his team in battle. He assaults enemies with beasts while sending friends to safety. Then, when things seem darkest, he <b>heals his allies</b> wherever they may be.
  • npc_dota_hero_clinkz_hype: When Clinkz stalks invisibly through the battlefield, none are safe from ambush. Swift of foot and arrow, he rains fiery death upon his foes, calling upon an army of blazing compatriots to bolster his assault.When Clinkz stalks <b>invisibly</b> through the battlefield, none are safe from ambush. <b>Swift of foot and arrow</b>, he rains fiery death upon his foes, calling upon an army of blazing compatriots to <b>bolster his assault.</b>
  • npc_dota_hero_rattletrap_hype: Launching himself into enemies with his grappling hookshot, Clockwerk isolates targets and blasts them apart with disorienting shrapnel. As he scouts the battlefield with his handy flares, he never has trouble finding targets to send himself toward.Launching himself into enemies with his <b>grappling hookshot</b>, Clockwerk isolates targets and blasts them apart with <b>disorienting shrapnel</b>. As he scouts the battlefield with his <b>handy flares</b>, he never has trouble finding targets to send himself toward.
  • npc_dota_hero_crystal_maiden_hype: Able to keep her allies supplied with mana as she slows down enemies to ensure a kill, Crystal Maiden is a helpful addition to any team. And, when the opportunity arises, she can unleash her massive ultimate ability to devastate her foes.Able to keep her <b>allies supplied with mana</b> as she <b>slows down enemies</b> to ensure a kill, Crystal Maiden is a helpful addition to any team. And, when the opportunity arises, she can unleash her <b>massive ultimate ability</b> to devastate her foes.
  • npc_dota_hero_dark_seer_hype: Versatile and strategic, Dark Seer excels at manipulating the positions of his enemies. Vacuuming foes into the attacks of his allies, he can turn enemy strength against itself by pulling foes through his replicating wall.Versatile and strategic, Dark Seer excels at <b>manipulating the positions</b> of his enemies. <b>Vacuuming foes</b> into the attacks of his allies, he can turn enemy strength against itself by pulling foes through his <b>replicating wall.</b>
  • npc_dota_hero_dazzle_hype: Born to support his cohorts in battle, Dazzle keeps wounded allies alive so they might later rain death upon the enemy. His strange magic weaves its way into nearby armor, weakening enemies and strengthening friends.Born to support his cohorts in battle, Dazzle <b>keeps wounded allies alive</b> so they might later rain death upon the enemy. His <b>strange magic</b> weaves its way into <b>nearby armor</b>, weakening enemies and strengthening friends.
  • npc_dota_hero_death_prophet_hype: When she unleashes her army of ghosts, Death Prophet excels at demolishing enemies and their defenses alike. Leading her team's forces toward the enemy base with wave after damaging wave from her swarm, her onslaught can seem unstoppable.When she unleashes her <b>army of ghosts</b>, Death Prophet excels at <b>demolishing enemies</b> and their defenses alike. Leading her team's forces toward the enemy base with wave after damaging wave from her <b>swarm</b>, her onslaught can seem unstoppable.
  • npc_dota_hero_disruptor_hype: Disruptor excels at shattering the plans of his enemies. Summoning impassable fences to trap targets as he calls down a silencing storm, should a foe attempt something unexpected he simply teleports them back to their earlier location.Disruptor excels at shattering the plans of his enemies. <b>Summoning impassable fences</b> to trap targets as he calls down a <b>silencing storm</b>, should a foe attempt something unexpected he simply <b>teleports them back</b> to their earlier location.
  • npc_dota_hero_doom_bringer_hype: One way or another, Doom shuts down his enemies. Devouring creeps to claim the various skills they had in life, he can place a lingering silence upon a foe's spells and items with his ultimate as he torches his foes.One way or another, Doom <b>shuts down his enemies</b>. Devouring creeps to claim the various skills they had in life, he can place a <b>lingering silence</b> upon a foe's spells and items with his ultimate as he <b>torches his foes</b>.
  • npc_dota_hero_dragon_knight_hype: When he takes on his terrifying dragon form, Dragon Knight strikes fear into any who face him. Strong and adaptable, he can stun his enemies and burn all in front of him, often providing his allies the momentum they need to carry them to victory.When he takes on his terrifying <b>dragon form</b>, Dragon Knight strikes fear into any who face him. <b>Strong and adaptable</b>, he can <b>stun</b> his enemies and <b>burn</b> all in front of him, often providing his allies the momentum they need to carry them to victory.
  • npc_dota_hero_drow_ranger_hype: Not many can escape Drow Ranger once she's within range. After her foes have been silenced with a chilling blast, she finishes them off with a barrage of slowing, ice-tipped arrows that few can survive.Not many can escape Drow Ranger once she's within range. After her foes have been <b>silenced</b> with a <b>chilling blast</b>, she finishes them off with a barrage of <b>slowing, ice-tipped arrows</b> that few can survive.
  • npc_dota_hero_earth_spirit_hype: Earth Spirit keeps the enemy in chaos and his friends in the fight. Adapting to any battle scenario, he can send his statue remnants back and forth to damage foes, or grips an ally from the jaws of death.Earth Spirit keeps the enemy in chaos and his friends in the fight. <b>Adapting</b> to any battle scenario, he can send his <b>statue remnants</b> back and forth to <b>damage foes</b>, or grips an ally from the jaws of death.
  • npc_dota_hero_earthshaker_hype: Whether blocking an enemy's escape, dividing their forces, or shattering the ground beneath gathered foes, Earthshaker is at his best when he strikes without warning. Whatever survives the aftershocks still has a swing from his mighty totem to look forward to.Whether <b>blocking an enemy's escape</b>, dividing their forces, or <b>shattering the ground</b> beneath gathered foes, Earthshaker is at his best when he strikes without warning. Whatever survives the <b>aftershocks</b> still has a swing from his <b>mighty totem</b> to look forward to.
  • npc_dota_hero_elder_titan_hype: Scouting the way with his astral spirit, Elder Titan can strike from any direction. Halting foes with a stomp of his hoof while his presence eats away at their defenses, he splits the earth itself to bring his enemies low.Scouting the way with his <b>astral spirit</b>, Elder Titan can strike from any direction. <b>Halting foes</b> with a stomp of his hoof while his presence <b>eats away at their defenses</b>, he splits the earth itself to bring his enemies low.
  • npc_dota_hero_ember_spirit_hype: Swift and elusive, Ember Spirit strikes all nearby enemies in rapid succession, and ties them up with burning chains. Quickly rushing across the battlefield to arrive at one of his exploding remnants, few can avoid, or capture, his flame.<b>Swift and elusive</b>, Ember Spirit strikes all nearby enemies in <b>rapid succession</b>, and ties them up with <b>burning chains</b>. Quickly rushing across the battlefield to arrive at one of his <b>exploding remnants</b>, few can avoid, or capture, his flame.
  • npc_dota_hero_enchantress_hype: Harmful up close and lethal at a distance, Enchantress skewers foes with attacks imbued to become more damaging the further they fly. Whether inflicting powerful slows on her enemies or charming forest creatures to fight her battles, she is never short of tools to win a fight.Harmful up close and lethal at a distance, Enchantress <b>skewers foes</b> with attacks imbued to become more damaging the further they fly. Whether inflicting <b>powerful slows</b> on her enemies or <b>charming forest creatures</b> to fight her battles, she is never short of tools to win a fight.
  • npc_dota_hero_enigma_hype: Widely feared for his ultimate ability, Enigma can summon a black hole capable of entrapping enemy forces, so that allies can then destroy them. An ever-present contingent of eidolons at his side, he pummels foes with ranged attacks.Widely feared for his ultimate ability, Enigma can <b>summon a black hole</b> capable of entrapping enemy forces, so that allies can then destroy them. An ever-present contingent of <b>eidolons at his side</b>, he pummels foes with ranged attacks.
  • npc_dota_hero_faceless_void_hype: Time is everything to Faceless Void. He speeds time to dash between locations, manipulates it to dodge attacks, stops it in a large area to devastate his foes, and given enough of it to gather resources, he can make himself unbelievably powerful.Time is everything to Faceless Void. He speeds time to <b>dash between locations</b>, manipulates it to <b>dodge attacks</b>, stops it in a large area to devastate his foes, and given enough of it to gather resources, he can make himself unbelievably powerful.
  • npc_dota_hero_gyrocopter_hype: With his arsenal of firepower at the ready, Gyrocopter soars into battle. Blasting all nearby enemies with shots from his cannon or hammering them with a barrage of rockets, if he is able to gather his full strength, he demolishes foes with ease.With his arsenal of firepower at the ready, Gyrocopter soars into battle. Blasting all nearby enemies with shots from his <b>cannon</b> or hammering them with a <b>barrage of rockets</b>, if he is able to gather his full strength, he <b>demolishes foes with ease.</b>
  • npc_dota_hero_huskar_hype: As his health lowers, Huskar's ability to slay enemies grows considerably. Able to instantly remove a portion of both his and an enemy's health with his ultimate, when near death he is able to throw his burning spears with devastating speed.As his health lowers, Huskar's ability to slay enemies grows considerably. Able to <b>instantly remove a portion of both his and an enemy's health</b> with his ultimate, when near death he is able to throw his burning spears with <b>devastating speed</b>.
  • npc_dota_hero_invoker_hype: With an intricate arsenal of spells at his disposal, Invoker can adapt to any battle situation. Each configuration of his three spell components yields of one of ten spells, meaning he's never without a way to destroy or escape his enemies.With an intricate arsenal of <b>spells</b> at his disposal, Invoker can adapt to any battle situation. Each configuration of his <b>three spell components</b> yields of one of ten spells, meaning he's never without a way to destroy or escape his enemies.
  • npc_dota_hero_wisp_hype: Io has a talent for making allies more effective. A powerful companion, the wisp's tether speeds allies and stops enemies. Capable of linking to and teleporting across the battlefield with an ally, Io can make a dangerous ally even deadlier.Io has a talent for <b>making allies more effective</b>. A powerful companion, the wisp's tether <b>speeds allies and stops enemies</b>. Capable of linking to and <b>teleporting</b> across the battlefield with an ally, Io can make a dangerous ally even deadlier.
  • npc_dota_hero_jakiro_hype: Jakiro is their own best friend. Not content to merely punish enemies with fire, the twins freeze them in place to force them to stand there and burn. With foes aflame, they turn to inflicting massive damage on enemy structures with their liquid fire.Jakiro is their own best friend. Not content to merely punish enemies with <b>fire</b>, the twins <b>freeze them in place</b> to force them to stand there and burn. With foes aflame, they turn to <b>inflicting massive damage</b> on enemy structures with their liquid fire.
  • npc_dota_hero_juggernaut_hype: In a flurry of slashes, Juggernaut cuts down his foes. Sprinting and spinning into battle with reckless abandon, and nearly invincible once he is able to begin his assault, stopping Juggernaut can often be just as difficult as surviving him.In a <b>flurry of slashes</b>, Juggernaut cuts down his foes. Sprinting and <b>spinning into battle</b> with reckless abandon, and nearly invincible once he is able to begin his assault, stopping Juggernaut can often be just as difficult as surviving him.
  • npc_dota_hero_keeper_of_the_light_hype: Keeper of the Light is a helpful addition to any team. Manipulating the mana of both his allies and enemies, he effortlessly destroys lesser foes with waves of illumination, then enters his spirit form to gather his team to press the assault.Keeper of the Light is a helpful addition to any team. <b>Manipulating the mana</b> of both his allies and enemies, he effortlessly destroys lesser foes with <b>waves of illumination</b>, then enters his spirit form to gather his team to press the assault.
  • npc_dota_hero_kunkka_hype: Kunkka is always predicting where his enemies will go next. Able to attack a location with a geyser of water or a ghostly shipwreck, should his aim prove true, he and his allies will have no trouble cleaning up whatever is left.Kunkka is always predicting where his enemies will go next. Able to attack a location with a <b>geyser of water</b> or a <b>ghostly shipwreck</b>, should his aim prove true, he and his allies will have no trouble cleaning up whatever is left.
  • npc_dota_hero_legion_commander_hype: Marching across the battlefield, Legion Commander challenges lone enemies in single combat. Each duel she wins increases the power of her attacks, until at last she can become a relentless one-woman army.Marching across the battlefield, Legion Commander <b>challenges lone enemies in single combat</b>. Each duel she wins increases the power of her attacks, until at last she can become a relentless one-woman army.
  • npc_dota_hero_leshrac_hype: Leshrac's powerful spells lay waste to enemies and their defenses alike. Pushing deep into enemy territory with his devastating edict, careful timing of his ability to split the earth will stun foes, allowing his merciless allies to finish them off.Leshrac's powerful spells lay waste to enemies and their defenses alike. Pushing deep into enemy territory with his <b>devastating edict</b>, careful timing of his ability to split the earth will <b>stun foes</b>, allowing his merciless allies to finish them off.
  • npc_dota_hero_lich_hype: Drifting from battle to battle and sacrificing creeps to fuel his assaults, Lich is always ready to help his fellow heroes destroy their enemies with slowing frost. Should his foes be foolish enough to gather, his bouncing ultimate will ensure their demise.Drifting from battle to battle and <b>sacrificing creeps</b> to fuel his assaults, Lich is always ready to help his fellow heroes destroy their enemies with <b>slowing frost</b>. Should his foes be foolish enough to gather, his <b>bouncing ultimate</b> will ensure their demise.
  • npc_dota_hero_life_stealer_hype: Should Lifestealer get close to his prey, there is little that can save them. Travelling within a creep or an allied hero, once he nears a foe he explodes from his host body, surprising enemies and tearing into them with his claws.Should Lifestealer get close to his prey, there is little that can save them. Travelling within a creep or an allied hero, once he nears a foe he explodes from his host body, <b>surprising enemies</b> and tearing into them with his <b>claws.</b>
  • npc_dota_hero_lina_hype: As deadly as she is fragile, Lina effortlessly strikes down any foe foolish enough to be caught alone. Gaining attack speed with each spell she casts, she scours enemies with flame and heat lightning, ensuring few can survive her assaults.As deadly as she is fragile, Lina effortlessly strikes down any foe foolish enough to be caught alone. Gaining <b>attack speed</b> with each spell she casts, she scours enemies with <b>flame and heat lightning</b>, ensuring few can survive her assaults.
  • npc_dota_hero_lion_hype: Lion gives enemies little chance to retaliate. Stunning targets with a damaging row of spikes, or temporarily transforming them into a harmless critter, even if his powerful spells aren't enough, he and his allies should still have all the time they need to slay their foes.Lion gives enemies little chance to retaliate. <b>Stunning targets</b> with a damaging row of spikes, or temporarily <b>transforming them into a harmless critter</b>, even if his powerful spells aren't enough, he and his allies should still have all the time they need to slay their foes.
  • npc_dota_hero_lone_druid_hype: Battling alongside his powerful spirit bear, Lone Druid demolishes enemy forces and structures. Switching as needed between ranged and melee attacks with his transformation, should he have enough time to arm and strengthen both himself and his companion, there is little that can stop them.Battling alongside his <b>powerful spirit bear</b>, Lone Druid demolishes enemy forces and structures. Switching as needed between <b>ranged and melee attacks</b> with his transformation, should he have enough time to arm and strengthen both himself and his companion, there is little that can stop them.
  • and 1200 more.

Heroes

  • Anti-Mage: Added new attribute similar heroes with value of 109,12,94
  • Anti-Mage: Added new attribute hero order i d with value of 1
  • Axe: Hero pool1 increased from 0 to 1 (+1)
  • Axe: Changed role from Initiator,Durable,Disabler,Jungler to Initiator,Durable,Disabler,Jungler,Carry
  • Axe: Changed rolelevels from 3,3,2,2 to 3,3,2,2,1
  • Axe: Added new attribute hero pool2 with value of 1
  • Axe: Added new attribute hero order i d with value of 2
  • Axe: Added new attribute similar heroes with value of 96,16,104
  • Bane: Added new attribute hero order i d with value of 69
  • Bane: Added new attribute similar heroes with value of 87,5,20
  • Bloodseeker: Added new attribute hero order i d with value of 47
  • Bloodseeker: Added new attribute similar heroes with value of 54,93,63
  • Crystal Maiden: Hero pool1 increased from 0 to 1 (+1)
  • Crystal Maiden: Added new attribute hero order i d with value of 3
  • Crystal Maiden: Added new attribute similar heroes with value of 87,3,31
  • Drow Ranger: Added new attribute hero order i d with value of 5
  • Drow Ranger: Added new attribute similar heroes with value of 48,109,63
  • Earthshaker: Added new attribute hero order i d with value of 6
  • Earthshaker: Added new attribute similar heroes with value of 29,16,97
  • Juggernaut: Added new attribute hero pool2 with value of 1
  • Juggernaut: Added new attribute hero order i d with value of 46
  • Juggernaut: Added new attribute similar heroes with value of 18,41,44
  • Mirana: Added new attribute hero order i d with value of 10
  • Mirana: Added new attribute similar heroes with value of 21,14,123
  • Shadow Fiend: Added new attribute hero order i d with value of 39
  • Shadow Fiend: Added new attribute similar heroes with value of 25,21,46
  • Morphling: Added new attribute hero order i d with value of 11
  • Morphling: Added new attribute similar heroes with value of 113,109,94
  • Phantom Lancer: Added new attribute hero order i d with value of 74
  • Phantom Lancer: Added new attribute similar heroes with value of 109,67,89
  • Puck: Added new attribute hero order i d with value of 13
  • Puck: Added new attribute similar heroes with value of 45,34,101
  • Pudge: Hero pool1 increased from 0 to 1 (+1)
  • Pudge: Added new attribute hero pool2 with value of 1
  • Pudge: Added new attribute hero order i d with value of 14
  • Pudge: Added new attribute similar heroes with value of 9,21,51
  • Razor: Hero pool1 reduced from 1 to 0 (-1)
  • Razor: Added new attribute hero order i d with value of 15
  • Razor: Added new attribute similar heroes with value of 47,59,43
  • Sand King: Hero pool1 reduced from 1 to 0 (-1)
  • Sand King: Added new attribute hero order i d with value of 16
  • Sand King: Added new attribute similar heroes with value of 7,2,96
  • Storm Spirit: Added new attribute hero order i d with value of 18
  • Storm Spirit: Added new attribute similar heroes with value of 106,126,107
  • Sven: Hero pool1 reduced from 1 to 0 (-1)
  • Sven: Removed attribute hero pool2 with value of 1
  • Sven: Added new attribute hero order i d with value of 19
  • Sven: Added new attribute similar heroes with value of 42,81,23
  • Tiny: Added new attribute hero order i d with value of 28
  • Tiny: Added new attribute similar heroes with value of 23,97,18
  • Vengeful Spirit: Added new attribute hero pool2 with value of 1
  • Vengeful Spirit: Added new attribute hero order i d with value of 21
  • Vengeful Spirit: Added new attribute similar heroes with value of 79,111,3
  • Windranger: Added new attribute hero pool2 with value of 1
  • Windranger: Added new attribute hero order i d with value of 22
  • Windranger: Added new attribute similar heroes with value of 128,123,9
  • Zeus: Changed role from Nuker to Nuker,Carry
  • Zeus: Changed rolelevels from 3 to 3,1
  • Zeus: Added new attribute hero order i d with value of 24
  • Zeus: Added new attribute similar heroes with value of 52,45,25
  • Kunkka: Added new attribute hero order i d with value of 48
  • Kunkka: Added new attribute similar heroes with value of 19,129,18
  • Lina: Hero pool1 reduced from 1 to 0 (-1)
  • Lina: Added new attribute hero order i d with value of 8
  • Lina: Added new attribute similar heroes with value of 39,43,11
  • Lich: Added new attribute hero pool2 with value of 1
  • Lich: Added new attribute hero order i d with value of 7
  • Lich: Added new attribute similar heroes with value of 5,30,121
  • Lion: Added new attribute hero pool2 with value of 1
  • Lion: Added new attribute hero order i d with value of 9
  • Lion: Added new attribute similar heroes with value of 27,79,31
  • Shadow Shaman: Removed attribute hero pool2 with value of 1
  • Shadow Shaman: Added new attribute hero order i d with value of 17
  • Shadow Shaman: Added new attribute similar heroes with value of 26,79,87
  • Slardar: Added new attribute hero order i d with value of 25
  • Slardar: Added new attribute similar heroes with value of 114,95,93
  • Tidehunter: Changed role from Initiator,Durable,Disabler,Nuker to Initiator,Durable,Disabler,Nuker,Carry
  • Tidehunter: Changed rolelevels from 3,3,2,1 to 3,3,2,1,1
  • Tidehunter: Added new attribute hero order i d with value of 20
  • Tidehunter: Added new attribute similar heroes with value of 16,98,108
  • Witch Doctor: Added new attribute hero pool2 with value of 1
  • Witch Doctor: Added new attribute hero order i d with value of 23
  • Witch Doctor: Added new attribute similar heroes with value of 31,112,110
  • Riki: Added new attribute hero order i d with value of 47
  • Riki: Added new attribute similar heroes with value of 62,44,63
  • Enigma: Added new attribute hero order i d with value of 26
  • Enigma: Added new attribute similar heroes with value of 78,38,37
  • Tinker: Added new attribute hero order i d with value of 40
  • Tinker: Added new attribute similar heroes with value of 39,13,74
  • Sniper: Added new attribute hero pool2 with value of 1
  • Sniper: Added new attribute hero order i d with value of 34
  • Sniper: Added new attribute similar heroes with value of 113,6,56
  • Necrophos: Added new attribute hero order i d with value of 12
  • Necrophos: Added new attribute similar heroes with value of 102,43,76
  • Warlock: Added new attribute hero pool2 with value of 1
  • Warlock: Added new attribute hero order i d with value of 58
  • Warlock: Added new attribute similar heroes with value of 50,33,57
  • Beastmaster: Added new attribute hero order i d with value of 36
  • Beastmaster: Added new attribute similar heroes with value of 77,92,61
  • Queen of Pain: Removed attribute hero pool2 with value of 1
  • Queen of Pain: Added new attribute hero order i d with value of 50
  • Queen of Pain: Added new attribute similar heroes with value of 25,21,13
  • Venomancer: Added new attribute hero order i d with value of 30
  • Venomancer: Added new attribute similar heroes with value of 47,64,15
  • Faceless Void: Added new attribute hero order i d with value of 27
  • Faceless Void: Added new attribute similar heroes with value of 1,44,8
  • Wraith King: Added new attribute hero order i d with value of 51
  • Wraith King: Added new attribute similar heroes with value of 8,54,18
  • Death Prophet: Hero pool1 reduced from 1 to 0 (-1)
  • Death Prophet: Added new attribute hero order i d with value of 61
  • Death Prophet: Added new attribute similar heroes with value of 36,15,45
  • Phantom Assassin: Hero pool1 increased from 0 to 1 (+1)
  • Phantom Assassin: Added new attribute hero pool2 with value of 1
  • Phantom Assassin: Added new attribute hero order i d with value of 79
  • Phantom Assassin: Added new attribute similar heroes with value of 41,114,93
  • Pugna: Added new attribute hero order i d with value of 35
  • Pugna: Added new attribute similar heroes with value of 76,13,53
  • Templar Assassin: Added new attribute hero order i d with value of 85
  • Templar Assassin: Added new attribute similar heroes with value of 44,32,93
  • Viper: Added new attribute hero pool2 with value of 1
  • Viper: Added new attribute hero order i d with value of 29
  • Viper: Added new attribute similar heroes with value of 15,59,40
  • Luna: Hero pool1 reduced from 1 to 0 (-1)
  • Luna: Added new attribute hero order i d with value of 81
  • Luna: Added new attribute similar heroes with value of 94,72,109
  • Dragon Knight: Added new attribute hero order i d with value of 57
  • Dragon Knight: Added new attribute similar heroes with value of 18,109,42
  • Dazzle: Added new attribute hero order i d with value of 4
  • Dazzle: Added new attribute similar heroes with value of 57,37,111
  • Clockwerk: Added new attribute hero order i d with value of 31
  • Clockwerk: Added new attribute similar heroes with value of 17,71,100
  • Leshrac: Added new attribute hero order i d with value of 38
  • Leshrac: Added new attribute similar heroes with value of 74,25,45
  • Nature's Prophet: Added new attribute hero order i d with value of 32
  • Nature's Prophet: Added new attribute similar heroes with value of 34,58,66
  • Lifestealer: Added new attribute hero order i d with value of 60
  • Lifestealer: Added new attribute similar heroes with value of 104,28,93
  • Dark Seer: Added new attribute hero order i d with value of 33
  • Dark Seer: Added new attribute similar heroes with value of 2,98,108
  • Clinkz: Added new attribute hero order i d with value of 67
  • Clinkz: Added new attribute similar heroes with value of 32,44,46
  • Omniknight: Hero pool1 reduced from 1 to 0 (-1)
  • Omniknight: Added new attribute hero order i d with value of 56
  • Omniknight: Added new attribute similar heroes with value of 102,111,50
  • Enchantress: Added new attribute hero order i d with value of 37
  • Enchantress: Added new attribute similar heroes with value of 66,53,33
  • Huskar: Added new attribute hero order i d with value of 53
  • Huskar: Added new attribute similar heroes with value of 47,15,43
  • Night Stalker: Added new attribute hero order i d with value of 42
  • Night Stalker: Added new attribute similar heroes with value of 104,59,4
  • Broodmother: Added new attribute hero order i d with value of 52
  • Broodmother: Added new attribute similar heroes with value of 92,38,82
  • Bounty Hunter: Hero pool1 reduced from 1 to 0 (-1)
  • Bounty Hunter: Added new attribute hero order i d with value of 63
  • Bounty Hunter: Added new attribute similar heroes with value of 28,88,32
  • Weaver: Added new attribute hero order i d with value of 41
  • Weaver: Added new attribute similar heroes with value of 62,32,44
  • Jakiro: Hero pool1 increased from 0 to 1 (+1)
  • Jakiro: Added new attribute hero pool2 with value of 1
  • Jakiro: Added new attribute hero order i d with value of 54
  • Jakiro: Added new attribute similar heroes with value of 5,31,90
  • Batrider: Added new attribute hero order i d with value of 55
  • Batrider: Added new attribute similar heroes with value of 20,19,123
  • Chen: Added new attribute hero order i d with value of 46
  • Chen: Added new attribute similar heroes with value of 58,53,33
  • Spectre: Added new attribute hero order i d with value of 44
  • Spectre: Added new attribute similar heroes with value of 12,89,109
  • Doom: Added new attribute hero order i d with value of 45
  • Doom: Added new attribute similar heroes with value of 73,4,15
  • Ancient Apparition: Added new attribute similar heroes with value of 87,128,5
  • Ancient Apparition: Added new attribute hero order i d with value of 43
  • Ursa: Added new attribute hero order i d with value of 62
  • Ursa: Added new attribute similar heroes with value of 95,44,114
  • Spirit Breaker: Added new attribute similar heroes with value of 106,126,107
  • Spirit Breaker: Added new attribute hero order i d with value of 65
  • Gyrocopter: Added new attribute hero order i d with value of 77
  • Gyrocopter: Added new attribute similar heroes with value of 94,109,6
  • Alchemist: Added new attribute hero order i d with value of 59
  • Alchemist: Added new attribute similar heroes with value of 89,94,69
  • Invoker: Added new attribute hero order i d with value of 66
  • Invoker: Added new attribute similar heroes with value of 34,22,45
  • Silencer: Added new attribute hero order i d with value of 64
  • Silencer: Added new attribute similar heroes with value of 87,37,11
  • Outworld Destroyer: Added new attribute hero order i d with value of 68
  • Outworld Destroyer: Added new attribute similar heroes with value of 79,36,43
  • Lycan: Added new attribute hero order i d with value of 71
  • Lycan: Added new attribute similar heroes with value of 38,78,81
  • Brewmaster: Added new attribute hero order i d with value of 73
  • Brewmaster: Added new attribute similar heroes with value of 113,33,38
  • Shadow Demon: Added new attribute hero order i d with value of 70
  • Shadow Demon: Added new attribute similar heroes with value of 27,26,86
  • Lone Druid: Added new attribute hero order i d with value of 72
  • Lone Druid: Added new attribute similar heroes with value of 92,77,38
  • Chaos Knight: Added new attribute hero order i d with value of 78
  • Chaos Knight: Added new attribute similar heroes with value of 54,42,18
  • Meepo: Added new attribute hero order i d with value of 90
  • Meepo: Added new attribute similar heroes with value of 66,61,81
  • Treant Protector: ItemSlots/1/TextureWidth increased from 256 to 512 (+256)
  • Treant Protector: ItemSlots/1/TextureHeight increased from 256 to 512 (+256)
  • Treant Protector: ItemSlots/1/MaxPolygonsLOD0 increased from 1000 to 3000 (+2000)
  • Treant Protector: ItemSlots/1/MaxPolygonsLOD1 increased from 500 to 1200 (+700)
  • Treant Protector: ItemSlots/2/TextureHeight increased from 256 to 512 (+256)
  • Treant Protector: ItemSlots/2/MaxPolygonsLOD0 increased from 1000 to 4000 (+3000)
  • Treant Protector: ItemSlots/2/MaxPolygonsLOD1 increased from 600 to 1600 (+1000)
  • Treant Protector: ItemSlots/3/MaxPolygonsLOD0 increased from 700 to 3000 (+2300)
  • Treant Protector: ItemSlots/3/MaxPolygonsLOD1 increased from 450 to 1200 (+750)
  • Treant Protector: ItemSlots/4/TextureWidth increased from 256 to 512 (+256)
  • Treant Protector: ItemSlots/4/MaxPolygonsLOD0 increased from 800 to 3000 (+2200)
  • Treant Protector: ItemSlots/4/MaxPolygonsLOD1 increased from 450 to 1200 (+750)
  • Treant Protector: Added new attribute hero order i d with value of 75
  • Treant Protector: Added new attribute similar heroes with value of 85,103,105
  • Ogre Magi: Added new attribute hero order i d with value of 76
  • Ogre Magi: Added new attribute similar heroes with value of 83,85,100
  • Undying: Added new attribute hero order i d with value of 83
  • Undying: Added new attribute similar heroes with value of 83,102,84
  • Rubick: Added new attribute hero order i d with value of 80
  • Rubick: Added new attribute similar heroes with value of 27,26,79
  • Disruptor: Added new attribute hero order i d with value of 84
  • Disruptor: Added new attribute similar heroes with value of 68,3,75
  • Nyx Assassin: Added new attribute hero order i d with value of 87
  • Nyx Assassin: Added new attribute similar heroes with value of 46,62,32
  • Naga Siren: Added new attribute hero order i d with value of 86
  • Naga Siren: Added new attribute similar heroes with value of 12,94,67
  • Keeper of the Light: Added new attribute hero order i d with value of 88
  • Keeper of the Light: Added new attribute similar heroes with value of 64,5,31
  • Io: Added new attribute hero order i d with value of 82
  • Io: Added new attribute similar heroes with value of 50,57,111
  • Visage: Added new attribute hero order i d with value of 89
  • Visage: Added new attribute similar heroes with value of 77,78,38
  • Slark: Added new attribute hero order i d with value of 93
  • Slark: Added new attribute similar heroes with value of 44,32,63
  • Medusa: Added new attribute hero order i d with value of 95
  • Medusa: Added new attribute similar heroes with value of 1,73,89
  • Troll Warlord: Added new attribute hero order i d with value of 96
  • Troll Warlord: Added new attribute similar heroes with value of 70,114,4
  • Centaur Warrunner: Removed attribute hero pool2 with value of 1
  • Centaur Warrunner: Added new attribute hero order i d with value of 92
  • Centaur Warrunner: Added new attribute similar heroes with value of 2,108,29
  • Magnus: Added new attribute hero order i d with value of 91
  • Magnus: Added new attribute similar heroes with value of 23,129,18
  • Timbersaw: Added new attribute hero order i d with value of 94
  • Timbersaw: Added new attribute similar heroes with value of 29,108,43
  • Bristleback: Added new attribute hero order i d with value of 98
  • Bristleback: Added new attribute similar heroes with value of 102,98,129
  • Tusk: Added new attribute hero order i d with value of 97
  • Tusk: Added new attribute similar heroes with value of 28,7,51
  • Skywrath Mage: Added new attribute hero order i d with value of 99
  • Skywrath Mage: Added new attribute similar heroes with value of 22,86,119
  • Abaddon: Added new attribute hero order i d with value of 101
  • Abaddon: Added new attribute similar heroes with value of 57,99,104
  • Elder Titan: Added new attribute hero order i d with value of 100
  • Elder Titan: Added new attribute similar heroes with value of 55,16,114
  • Legion Commander: Added new attribute hero order i d with value of 104
  • Legion Commander: Added new attribute similar heroes with value of 2,60,93
  • Ember Spirit: Added new attribute hero order i d with value of 102
  • Ember Spirit: Added new attribute similar heroes with value of 126,107,17
  • Earth Spirit: Added new attribute hero order i d with value of 103
  • Earth Spirit: Added new attribute similar heroes with value of 126,106,17
  • Terrorblade: Added new attribute hero order i d with value of 106
  • Terrorblade: Added new attribute similar heroes with value of 12,89,67
  • Phoenix: Added new attribute hero order i d with value of 105
  • Phoenix: Added new attribute similar heroes with value of 85,83,64
  • Oracle: Added new attribute hero order i d with value of 108
  • Oracle: Added new attribute similar heroes with value of 50,91,57
  • Techies: Added new attribute hero order i d with value of 107
  • Techies: Added new attribute similar heroes with value of 14,83,123
  • Winter Wyvern: Added new attribute hero order i d with value of 109
  • Winter Wyvern: Added new attribute similar heroes with value of 30,64,55
  • Arc Warden: Added new attribute hero order i d with value of 110
  • Arc Warden: Added new attribute similar heroes with value of 34,53,80
  • Underlord: Added new attribute similar heroes with value of 29,98,43
  • Underlord: Added new attribute hero order i d with value of 111
  • Monkey King: Added new attribute hero order i d with value of 112
  • Monkey King: Added new attribute similar heroes with value of 95,44,70
  • Pangolier: Added new attribute hero order i d with value of 114
  • Pangolier: Added new attribute similar heroes with value of 108,38,129
  • Dark Willow: Added new attribute hero order i d with value of 113
  • Dark Willow: Added new attribute similar heroes with value of 21,128,9
  • Grimstroke: Added new attribute hero order i d with value of 115
  • Grimstroke: Added new attribute similar heroes with value of 26,27,31
  • Mars: Added new attribute hero order i d with value of 116
  • Mars: Added new attribute similar heroes with value of 23,99,97
  • Void Spirit: Added new attribute hero order i d with value of 118
  • Void Spirit: Added new attribute similar heroes with value of 17,107,106
  • Snapfire: Added new attribute hero order i d with value of 117
  • Snapfire: Added new attribute similar heroes with value of 68,120,100
  • Hoodwink: Added new attribute hero order i d with value of 119
  • Hoodwink: Added new attribute similar heroes with value of 21,9,65

Abilities

  • Reality: Changed ability cast animation from ACT_DOTA_CAST_ABILITY_4 to ACT_DOTA_CAST_ABILITY_5
  • Acorn Shot: Removed attribute projectile speed with value of 2000
  • Acorn Shot: Added new attribute bounce count with value of 2 3 4 5
  • Acorn Shot: Removed attribute bounce count with value of 2 3 4 5
  • Acorn Shot: Added new attribute bounce range with value of 525
  • Acorn Shot: Removed attribute bounce range with value of 525
  • Acorn Shot: Added new attribute debuff duration with value of 0.25
  • Acorn Shot: Removed attribute debuff duration with value of 0.25
  • Acorn Shot: Added new attribute slow with value of 100
  • Acorn Shot: Removed attribute slow with value of 100
  • Acorn Shot: Added new attribute bounce delay with value of 0.1
  • Acorn Shot: Removed attribute bounce delay with value of 0.1
  • Scurry: Removed attribute has shard upgrade with value of 0
  • Scurry: Removed attribute decoy stun duration with value of 1.0
  • Scurry: Removed attribute decoy detonate radius with value of 250
  • +{s:value} Bushwhack Damage: New special_bonus_unique_hoodwink_bushwhack_damage
Dota 2 Content Depot 373301
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Windows Dota 2 Win32 Depot 373302
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Windows 64-bit Dota 2 Win64 Depot 373303
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macOS Dota 2 Mac Depot 373304
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Linux Dota 2 Linux Depot 373306
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Windows 64-bitDLC 313250 Dota 2 Workshop tools Depot 381450
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Dota 2 Content 2 Depot 381451
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Dota 2 Content 3 Depot 381452
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Dota 2 Content 4 Depot 381453
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Dota 2 Content 5 Depot 381454
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Dota 2 Content 6 Depot 381455
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Windows DLC 401530 Dota 2 OpenGL Windows Depot 401531
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DLC 476580 Dota 2 Vulkan Common Depot 401535
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Windows 64-bitDLC 476580 Dota 2 Vulkan Win64 Depot 401536
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