Here's a list of changes we've made for this patch.
General
- Added a new UI element that shows the currently applied buffs/debuffs (this is shown for the owning player as well as on top of the health bar of other players)
- Brought back the ability for Support Mortals to heal other mortals with their Heavy Attack
Silent Hill DLC
- Reduced Shard Target 1000 > 850
- Removed two Air Screamers
- Fixed Heather's Ultimate affecting healing items and abilities
Monstrum DLC
- Fixed Prisoner's Ultimate not slowing down affected characters
- Fixed Alarm Sound sometimes persisting after Trap Time ended
- AI characters can now enter the Control Room
Stranger Sewers
- Increased Doom Ducky's damage and collision hitbox
Changed files in this update