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Gameplay


  • Increased physics update rate from 50 fps to 60 fps. Should result in visibly smoother motion as well as slightly more responsive and precise movement.
  • Actions that decrease bloodlust, such as shielding or running away from the opponent, will no longer decrease bloodlust past already earned stocks. This means players only lose access to their character's bloodlust ability when they use it.
  • Decreased actionable spawn protection duration from 1 second to 0.5 seconds.
  • Decreased bloodlust reward for hitting hazard buttons from 2.5 to 1.
  • Decreased bloodlust reward for killing a player with a kill dash from 17.5 to 15.
  • Balance changes to bloodlust abilities:

    Cosmosis
    Cost: 40 → 30
    Stocks: 3 → 1
    No longer hits invincible or respawning players
    No longer afflicts status on shielding players

    Fuller
    Cost: 35 → 28

    Ignis
    Cost: 25 → 30

    Squana
    Cost: 25 → 20


Performance


  • Reduced the overall amount of VRAM and RAM usage. Depending on players' system specs, this might result in improved frame rates and/or decreased load times.


Visuals


  • Shields now fade out smoothly before disappearing, instead of "popping" out of existence.
  • Adjusted Pestis' animation transitions.




Windows 64-bit Counterspell x64 Depot 1079611
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Windows 32-bit Counterspell x32 Depot 1079612
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