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Update notes via Steam Community
  • Fonts no longer show up with bad aliasing
  • Player takes less impact / fall damage
  • Shader reduction on the 2nd mission, reduce memory use by 100 MB
  • Increase video preferences default to high, otherwise dungeons look bad by default without Aura 2 enabled
  • Telekinesis will now show hint while moving again, too hard to use otherwise
  • Fix crash when loading downloaded city and linear mission 1 due to missing scriptable object assignments
  • Reduce chance of villages becoming under siege
  • Slightly improve load and memory usage times when first trading
  • Fix crash when resting in bed inside a dungeon, and failing the safety check
  • Fix bug where units were not dropping loot, and giving 1/10th the XP they should have
  • Fix units moving back and forwards in formation when the furthest unit in the formation had an obstacle blocking him
  • Fix villages that were razed or occupied also becoming under siege
  • Reduce default size of radar, compass, and hud to 70%
  • Don't show loadout dropdown in the unit purchase panel as it doesn't carry over to conscription or training, so confuses users
  • Improve font for damage numbers
  • Fix health bar not moving when character is in ragdoll
  • Fix escape to skip build mode tutorial
  • Picking up the mace in the tutorial no longer causes a significant hitch
Windows Empire of Ember Content Depot 980641
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