Hey all!
This update introduces a bunch of QOL features, as well as optimized turret targeting which should fix any frame drops some players were experiencing.
ADDITIONS:
- Added auto saving to the game (Note that this isn't toggleable in this version, but will be in v0.1.3)
- Added controls menu overview (not modifiable atm)
- Added a resource popup when adding / removing buildings
- Added the ability to ransack gold from enemy mines
- Added a visible radius to enhancers and engineers
- Added a small animation for enhanced resource extractors
ADJUSTMENTS:
- Added a pipette sound which also plays an animation on the building
- Lowered the volume of the UI buttons by 50%
BALANCE CHANGES:
- Increased Tesla damage from 80 to 250
- Increased Flamethrower damage from 20 to 100
- Increased Minigun damage from 35 to 150
- Lowered Phantom Carrier health from 2,500 to 1,800
- Lowered Phantom Dropship health from 20,000 to 12,000
- Increased gold yield research upgrade from 1 to 5
- Changed gold collector growth tree to lower default rate but increase enhanced and researched rates
OPTIMIZATIONS:
- Optimized enemy targeting. This is a VERY substantial optimization, so if you were experiencing frame drops before this update, this should fix it quite nicely.
Important Note
We released a version of 0.1.2 earlier which contained a massive oversight with the auto save mechanic. If you have this version, the auto save feature will not work, even when it says it does. This has now be fixed in a silent patch, so make sure you have the most recent up to date version.
Changed files in this update