-Kir Hasa text should now better direct the player and is no longer day gated leading up to Backrooms to assist with postgame pacing
-Siska pre Workshop events are no longer day gated to help with postgame pacing
-Higher difficulty patch content is now hidden until the game has been beaten at least once on any save.
-Hidden rooms are now more clearly telegraphed across the board.
-Adjusted rooms in Crystal Cavern to better naturally guide the player
-Adjusted some NPC text and fixed some typos
-Combat challenge bug should finally be squashed
-Fixed error where scene deaths would purge buffs
-Added NPCs to Pirates Pier to block Act2
-Crocodile should now properly react to Caroline’s crossover events.
-Daemon’s Dive is now locked to post game as intended.
-Hidden rooms were enabled for some of the new dungeons.
-Tara no longer requires sleeping for the first part of her path.
-Tara is no longer a forced prerequisite for Hugh progression and some events are missable
-Fixed issue where wraith had invisible scythes
Prodigal update for 23 March 2021
Pacing tweaks and fixes Mar 23rd
Patchnotes via Steam Community
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