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Clone Drone in the Danger Zone update for 24 March 2021

More bugfixes and a NERF!

Share · View all patches · Build 6428143 · Last edited 24 June 2023 – 16:41:41 UTC by Wendy

Patchnotes via Steam Community

Hello humans!

Are you looking forward to Chapter 5? Us too!

We're currently fixing the last bunch of bugs on consoles, and as soon as the console QA teams stop finding bugs (they are very good at it!) we will lock down a launch date and do a happy robot dance!

One upside of it taking slightly longer than expected is that we've had a lot of time to fix bugs in the Steam version of the game too!

Here's what the latest little update includes:

Nerfed Infantry Command Bot!


We looked at the data, and noticed that Infantry Command Bots are responsible for a looooot of lost clones in Endless Mode. One Diamond level in particular with only 3 Infantry Bots on average ate up 2.81 clones before being defeated!

So we made the following little changes:

  • Reduced the max number of enemies spawned by a single Infantry Bot from 2 to 1.
  • Made them not back up as much while doing the spawning.
  • Removed the laser raptor from the higher difficulty spawn list.

Let us know what you think of these changes!

Bug fixes

We also fixed a lot of bugs! Here are the main ones:

  • Invisible Enemies in Co-op! It turns out the Infantry Command Bot was responsible for this happening, so we decided to just remove the levels where they appear from co-op for now. They weren't in that many levels, so the slight loss of variety should hopefully not be felt too much.
  • Kicking an Infantry Command Bot now kills the thing being spawned as opposed to having it hang around in a weird half-alive limbo state.
  • Late game Co-op Disconnects: It turns out all co-op games shut down after precisely 2 hours. Whoops! They no longer do that.
  • Crash bugs! We fixed some of the most frequent crash bugs.
  • UseKeyTrigger no longer says "Jump to hyperspace!" instead of whatever you configure it to say in the Level Editor.
  • Uranium/Insanium audio issues resolved: Previously music would cut out when too many things were happening at once. The game is now smarter about not playing things like footsteps halfway across the arena if 20 other sounds are already playing.

That's it for this little update!

Windows Clone Drone in the Danger Zone Windows Depot 597171
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macOS Clone Drone in the Danger Zone OS X Depot 597172
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