The game world is now broken into smaller maps. This was done to improve the game's frames per second. You can switch to a different map at the main menu. More maps will be added in the future.
When continuing as an existing dinosaur, the player starts at a random position on the map.
If the player tries to create a new dinosaur on a map that does not have a nest for that species, the map's default nest is chosen and temporarily turned into a nest for the player's chosen species.
All dinosaurs now smell for a longer duration before the smelling highlights disappear.
The 'Return To Nest' button is now the 'Get Unstuck' button. It now teleports the player to a random location on the map according to the player's dinosaur's natural environment.
Dinosaurs no longer get thirsty from regenerating health and stamina, it was causing dehydration more than desired.
Changed files in this update