Phew! There was a lot of bugs that needed to be fixed, but it's time! This update fixes a large majority of bugs found in the earlier versions, and most importantly, fixes the scoring in the game!
Score
+ Fixed the overflow glitch, where the score would revert to a negative once it reaches a certain number over 2 billion.
+ Due to this fix, I've adjusted the scoring in VOID ARRANGE so that when in VOID STAND, the multiplier will be multiplied by x8 instead of x5.
- Changed the score amount needed for an extra life in VOID ARRANGE to 1 billion per extend.
Player Ships
+ AS Alpha's SP Weapon 1 will no longer glitch when bouncing off walls, and will instead bounce towards the nearest enemy.
Ui
+ Modified the way the Shield bar works when charging.
+ The score displayed when entering initials will now display commas for clarity.
Etc.
+ Fixed a bug where the endings for clearing Single, Full, or Light modes wouldn't appear on the ending screen.
+ Fixed a bug where the game slows down due to the sleep margin being too low.
ASSAULT SHELL v2.25 Update!
Update notes via Steam Community
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Changed files in this update