Hey everyone!
After a very successful launch day, we're happy to release the first hotfix for the game! This update will patch critical game breaking bugs, namely resources disappearing when clicking the warning button, and The Revenant not spawning on fresh saves. We've also made some pretty large late-game balance changes, as we found the 15,000+ heat range to be far too difficult. All the details are below.
ADDITIONS:
- Added pipetting via the middle mouse button
- Added a boss bar to visibly show each bosses health
- Added a new interactive tutorial to better help new players
ADJUSTMENTS:
- Changed inventory to close after selecting an object
- Lowered music volume and slightly increased turret sounds
BUG FIXES:
- Fixed resources and border from disappearing when clicking the warning button
- Fixed The Revenant from clipping into buildings and not destroying them
- Fixed The Revenant from not spawning when playing from a fresh save
- Fixed coolers from creating an infinite heat drain when adding / removing them
- Fixed turrets from turning around when targetting an enemy directly in front of them
BALANCE CHANGES:
- Lowered Turbine cost from 25,000 to 20,000
- Lowered Turbine heat production from 60 to 50
- Lowered Minigun cost from 100,000 to 80,000
- Increased Minigun damage from 10 per bullet to 25 per bullet
- Decreased Tesla cost from 250,000 to 120,000
- Lowered Corrupted Carrier health from 800 to 600
- Lowered Corrupted Dropship health from 5,000 to 3,500
- Lowered Corrupted Bomber MK2 health from 80 to 60
- Lowered Corrupted Speeder health from 15 to 10
- Lowered Phantom Carrier health from 6,000 to 2500
- Lowered Phantom Dropship health from 50,000 to 20,000
- Lowered Phantom Speeder health from 40 to 30
Changed files in this update